48 PxReal staticFriction;
49 PxReal dynamicFriction;
58 broken = other.broken;
59 materialFlags = other.materialFlags;
60 anchorCount = other.anchorCount;
61 body0Normal = other.body0Normal;
62 body1Normal = other.body1Normal;
63 body0Anchors[0] = other.body0Anchors[0];
64 body0Anchors[1] = other.body0Anchors[1];
65 body1Anchors[0] = other.body1Anchors[0];
66 body1Anchors[1] = other.body1Anchors[1];
67 relativeQuat = other.relativeQuat;
68 restitution = other.restitution;
69 staticFriction = other.staticFriction;
70 dynamicFriction = other.dynamicFriction;
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39