RavEngine
Loading...
Searching...
No Matches
DyArticulationCore.h
1
// Redistribution and use in source and binary forms, with or without
2
// modification, are permitted provided that the following conditions
3
// are met:
4
// * Redistributions of source code must retain the above copyright
5
// notice, this list of conditions and the following disclaimer.
6
// * Redistributions in binary form must reproduce the above copyright
7
// notice, this list of conditions and the following disclaimer in the
8
// documentation and/or other materials provided with the distribution.
9
// * Neither the name of NVIDIA CORPORATION nor the names of its
10
// contributors may be used to endorse or promote products derived
11
// from this software without specific prior written permission.
12
//
13
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24
//
25
// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29
#ifndef DY_ARTICULATION_CORE_H
30
#define DY_ARTICULATION_CORE_H
31
32
#include "PxArticulationReducedCoordinate.h"
33
34
namespace
physx
35
{
36
namespace
Dy
37
{
38
struct
ArticulationCore
39
{
40
//= ATTENTION! =====================================================================================
41
// Changing the data layout of this class breaks the binary serialization format. See comments for
42
// PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData
43
// function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION
44
// accordingly.
45
//==================================================================================================
46
// PX_SERIALIZATION
47
ArticulationCore
(
const
PxEMPTY
) : flags(PxEmpty) {}
48
ArticulationCore
() {}
49
//~PX_SERIALIZATION
50
51
PxU16 solverIterationCounts;
//KS - made a U16 so that it matches PxsRigidCore
52
PxArticulationFlags
flags;
53
PxReal sleepThreshold;
54
PxReal freezeThreshold;
55
PxReal wakeCounter;
56
PxU32 gpuRemapIndex;
57
PxReal maxLinearVelocity;
58
PxReal maxAngularVelocity;
59
};
60
61
struct
ArticulationJointCoreDirtyFlag
62
{
63
enum
Enum
64
{
65
eNONE = 0,
66
eMOTION = 1 << 0,
67
eFRAME = 1 << 1,
68
eTARGETPOSE = 1 << 2,
69
eTARGETVELOCITY = 1 << 3,
70
eARMATURE = 1 << 4,
71
eLIMIT = 1 << 5,
72
eDRIVE = 1 << 6,
73
eJOINT_POS = 1 << 7,
74
eJOINT_VEL = 1 << 8,
75
eALL = eMOTION | eFRAME | eTARGETPOSE | eTARGETVELOCITY | eARMATURE | eLIMIT | eDRIVE | eJOINT_POS | eJOINT_VEL
76
};
77
};
78
79
typedef
PxFlags<ArticulationJointCoreDirtyFlag::Enum, PxU8>
ArticulationJointCoreDirtyFlags
;
80
PX_FLAGS_OPERATORS(ArticulationJointCoreDirtyFlag::Enum, PxU8)
81
}
82
}
83
84
#endif
85
physx::PxFlags< PxArticulationFlag::Enum, PxU8 >
physx
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition
PxBoxController.h:39
physx::PxEMPTY
PxEMPTY
Definition
Px.h:87
physx::Dy::ArticulationCore
Definition
DyArticulationCore.h:39
physx::Dy::ArticulationJointCoreDirtyFlag
Definition
DyArticulationCore.h:62
RavEngine
deps
physx
physx
source
lowleveldynamics
include
DyArticulationCore.h
Generated by
1.9.8