29#ifndef BP_AABB_MANAGER_TASKS_H
30#define BP_AABB_MANAGER_TASKS_H
32#include "foundation/PxUserAllocated.h"
37 class PxcScratchAllocator;
55 virtual const char*
getName()
const {
return "AggregateBoundsComputationTask"; }
56 virtual void runInternal();
63 mAggregates = aggregates;
66 AABBManager* mManager;
69 Aggregate** mAggregates;
71 AggregateBoundsComputationTask& operator=(
const AggregateBoundsComputationTask&);
84 virtual const char*
getName()
const {
return "PreBpUpdateTask"; }
85 virtual void runInternal();
90 mNumCpuTasks = numCpuTasks;
93 AABBManager * mManager;
96 PreBpUpdateTask& operator=(
const PreBpUpdateTask&);
A structure responsible for: storing an aabb representation for each active shape in the related scen...
Definition BpAABBManager.h:128
Definition BpAABBManagerTasks.h:44
virtual const char * getName() const
Return a user-provided task name for profiling purposes.
Definition BpAABBManagerTasks.h:55
Definition BpAABBManager.cpp:98
Definition BpAABBManagerTasks.h:75
virtual const char * getName() const
Return a user-provided task name for profiling purposes.
Definition BpAABBManagerTasks.h:84
Definition PxUserAllocated.h:43
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39