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RavEngine
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This is the complete list of members for physx::PxCustomGeometry::Callbacks, including all inherited members.
| computeMassProperties(const PxGeometry &geometry, PxMassProperties &massProperties) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| generateContacts(const PxGeometry &geom0, const PxGeometry &geom1, const PxTransform &pose0, const PxTransform &pose1, const PxReal contactDistance, const PxReal meshContactMargin, const PxReal toleranceLength, PxContactBuffer &contactBuffer) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| getCustomType() const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| getLocalBounds(const PxGeometry &geometry) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| overlap(const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxOverlapThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| raycast(const PxVec3 &origin, const PxVec3 &unitDir, const PxGeometry &geom, const PxTransform &pose, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxGeomRaycastHit *rayHits, PxU32 stride, PxRaycastThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| sweep(const PxVec3 &unitDir, const PxReal maxDist, const PxGeometry &geom0, const PxTransform &pose0, const PxGeometry &geom1, const PxTransform &pose1, PxGeomSweepHit &sweepHit, PxHitFlags hitFlags, const PxReal inflation, PxSweepThreadContext *threadContext) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| usePersistentContactManifold(const PxGeometry &geometry, PxReal &breakingThreshold) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| visualize(const PxGeometry &geometry, PxRenderOutput &out, const PxTransform &absPose, const PxBounds3 &cullbox) const =0 | physx::PxCustomGeometry::Callbacks | pure virtual |
| ~Callbacks() (defined in physx::PxCustomGeometry::Callbacks) | physx::PxCustomGeometry::Callbacks | inlinevirtual |