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RavEngine
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This is the complete list of members for physx::Gu::MeshHitCallback< HitType >, including all inherited members.
| inAnyMode() const (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | inline |
| inClosestMode() const (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | inline |
| inMultipleMode() const (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | inline |
| MeshHitCallback(CallbackMode::Enum aMode) (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | inline |
| mode (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | |
| processHit(const HitType &hit, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2, PxReal &shrunkMaxT, const PxU32 *vIndices)=0 (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | pure virtual |
| ~MeshHitCallback() (defined in physx::Gu::MeshHitCallback< HitType >) | physx::Gu::MeshHitCallback< HitType > | inlinevirtual |