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physx::Gu::MeshHitCallback< HitType > Member List

This is the complete list of members for physx::Gu::MeshHitCallback< HitType >, including all inherited members.

inAnyMode() const (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >inline
inClosestMode() const (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >inline
inMultipleMode() const (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >inline
MeshHitCallback(CallbackMode::Enum aMode) (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >inline
mode (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >
processHit(const HitType &hit, const PxVec3 &v0, const PxVec3 &v1, const PxVec3 &v2, PxReal &shrunkMaxT, const PxU32 *vIndices)=0 (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >pure virtual
~MeshHitCallback() (defined in physx::Gu::MeshHitCallback< HitType >)physx::Gu::MeshHitCallback< HitType >inlinevirtual