RavEngine
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RGL::DeviceWG Member List

This is the complete list of members for RGL::DeviceWG, including all inherited members.

adapter (defined in RGL::DeviceWG)RGL::DeviceWG
BlockUntilIdle() final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateBuffer(const BufferConfig &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateCommandQueue(QueueType type) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateComputePipeline(const struct ComputePipelineDescriptor &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateDefaultShaderLibrary() final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateFence(bool preSignaled) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreatePipelineLayout(const PipelineLayoutDescriptor &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateRenderPipeline(const RenderPipelineDescriptor &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateSampler(const SamplerConfig &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateShaderLibraryFromBytes(const std::span< const uint8_t >) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateShaderLibraryFromName(const std::string_view &name) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateShaderLibraryFromPath(const std::filesystem::path &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateShaderLibrarySourceCode(const std::string_view, const FromSourceConfig &config) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateSwapchain(RGLSurfacePtr, RGLCommandQueuePtr presentQueue, int, int) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateSystemDefaultDevice() (defined in RGL::IDevice)RGL::IDevicestatic
CreateTexture(const TextureConfig &) final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
CreateTextureWithData(const TextureConfig &, untyped_span) final (defined in RGL::DeviceWG)RGL::DeviceWG
CreateTextureWithData(const TextureConfig &, const TextureUploadData &)=0 (defined in RGL::IDevice)RGL::IDevicepure virtual
device (defined in RGL::DeviceWG)RGL::DeviceWG
DeviceWG() (defined in RGL::DeviceWG)RGL::DeviceWG
GetBrandString() final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
GetCurrentVRAMInUse() const (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
GetDeviceData() final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
GetGlobalBindlessTextureHeap() const final (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
GetTotalVRAM() const (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
~DeviceWG() (defined in RGL::DeviceWG)RGL::DeviceWGvirtual
~IDevice() (defined in RGL::IDevice)RGL::IDeviceinlinevirtual