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RGL::CommandBufferWG Member List

This is the complete list of members for RGL::CommandBufferWG, including all inherited members.

Begin() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BeginCompute(RGLComputePipelinePtr) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BeginComputeDebugMarker(const std::string &label) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BeginRenderDebugMarker(const std::string &label) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BeginRendering(RGLRenderPassPtr) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BindBindlessBufferDescriptorSet(uint32_t set_idx)=0 (defined in RGL::ICommandBuffer)RGL::ICommandBufferpure virtual
BindBuffer(RGLBufferPtr buffer, uint32_t binding, uint32_t offsetIntoBuffer=0) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BindComputeBuffer(RGLBufferPtr buffer, uint32_t binding, uint32_t offsetIntoBuffer=0) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BindRenderPipeline(RGLRenderPipelinePtr) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
BlockUntilCompleted() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
CommandBufferWG(decltype(owningQueue)) (defined in RGL::CommandBufferWG)RGL::CommandBufferWG
Commit(const CommitConfig &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
CopyBufferToBuffer(BufferCopyConfig from, BufferCopyConfig to, uint32_t size) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
CopyBufferToTexture(RGLBufferPtr source, uint32_t size, const TextureDestConfig &dest) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
CopyTextureToBuffer(TextureView &sourceTexture, const Rect &sourceRect, size_t offset, RGLBufferPtr desetBuffer) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
CopyTextureToTexture(const TextureCopyConfig &from, const TextureCopyConfig &to) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
DispatchCompute(uint32_t threadsX, uint32_t threadsY, uint32_t threadsZ, uint32_t threadsPerThreadgroupX=1, uint32_t threadsPerThreadgroupY=1, uint32_t threadsPerThreadgroupZ=1) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
DispatchIndirect(const DispatchIndirectConfig &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
Draw(uint32_t nVertices, const DrawInstancedConfig &={}) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
DrawIndexed(uint32_t nIndices, const DrawIndexedInstancedConfig &={}) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
End() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
EndCompute() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
EndComputeDebugMarker() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
EndRenderDebugMarker() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
EndRendering() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
ExecuteIndirect(const IndirectConfig &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
ExecuteIndirectIndexed(const IndirectConfig &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
owningQueue (defined in RGL::CommandBufferWG)RGL::CommandBufferWG
Reset() final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetComputeBytes(const untyped_span data, uint32_t offset) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetComputeSampler(RGLSamplerPtr sampler, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetComputeTexture(const TextureView &texture, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetFragmentBytes(const untyped_span data, uint32_t offset) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetFragmentSampler(RGLSamplerPtr sampler, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetFragmentTexture(const TextureView &texture, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetIndexBuffer(RGLBufferPtr buffer) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetScissor(const Rect &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetVertexBuffer(RGLBufferPtr buffer, const VertexBufferBinding &bindingInfo={}) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetVertexBytes(const untyped_span data, uint32_t offset) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetVertexSampler(RGLSamplerPtr sampler, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetVertexTexture(const TextureView &texture, uint32_t index) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
SetViewport(const Viewport &) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
UseResource(const TextureView &tx) final (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual
UseResource(const RGLBufferPtr buffer)=0 (defined in RGL::ICommandBuffer)RGL::ICommandBufferpure virtual
~CommandBufferWG() (defined in RGL::CommandBufferWG)RGL::CommandBufferWGvirtual