RavEngine
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reflection.h
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/*
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Copyright 2018 Google Inc. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS-IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef RESONANCE_AUDIO_DSP_REFLECTION_H_
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#define RESONANCE_AUDIO_DSP_REFLECTION_H_
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namespace
vraudio {
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// Describes a room reflection that contains information on its time of arrival
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// and magnitude.
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struct
Reflection
{
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// Time of arrival of the reflection in seconds.
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float
delay_time_seconds = 0.0f;
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// Magnitude of the reflection.
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float
magnitude = 0.0f;
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};
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}
// namespace vraudio
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#endif
// RESONANCE_AUDIO_DSP_REFLECTION_H_
vraudio::Reflection
Definition
reflection.h:24
RavEngine
deps
resonance-audio
resonance_audio
dsp
reflection.h
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