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rect.h
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//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#ifndef OZZ_OZZ_BASE_MATHS_RECT_H_
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#define OZZ_OZZ_BASE_MATHS_RECT_H_
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#include "../platform.h"
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namespace
ozz {
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namespace
math {
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// Defines a rectangle by the integer coordinates of its lower-left and
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// width-height.
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struct
OZZ_BASE_DLL
RectInt
{
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// Constructs a uninitialized rectangle.
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RectInt
() {}
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// Constructs a rectangle with the specified arguments.
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RectInt
(
int
_left,
int
_bottom,
int
_width,
int
_height)
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: left(_left), bottom(_bottom), width(_width), height(_height) {}
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// Tests whether _x and _y coordinates are within rectangle bounds.
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bool
is_inside(
int
_x,
int
_y)
const
{
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return
_x >= left && _x < left + width && _y >= bottom &&
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_y < bottom + height;
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}
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// Gets the rectangle x coordinate of the right rectangle side.
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int
right()
const
{
return
left + width; }
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// Gets the rectangle y coordinate of the top rectangle side.
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int
top()
const
{
return
bottom + height; }
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// Specifies the x-coordinate of the lower side.
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int
left;
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// Specifies the x-coordinate of the left side.
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int
bottom;
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// Specifies the width of the rectangle.
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int
width;
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// Specifies the height of the rectangle..
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int
height;
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};
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// Defines a rectangle by the floating point coordinates of its lower-left
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// and width-height.
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struct
OZZ_BASE_DLL
RectFloat
{
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// Constructs a uninitialized rectangle.
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RectFloat
() {}
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// Constructs a rectangle with the specified arguments.
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RectFloat
(
float
_left,
float
_bottom,
float
_width,
float
_height)
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: left(_left), bottom(_bottom), width(_width), height(_height) {}
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// Tests whether _x and _y coordinates are within rectangle bounds
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bool
is_inside(
float
_x,
float
_y)
const
{
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return
_x >= left && _x < left + width && _y >= bottom &&
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_y < bottom + height;
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}
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// Gets the rectangle x coordinate of the right rectangle side.
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float
right()
const
{
return
left + width; }
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// Gets the rectangle y coordinate of the top rectangle side.
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float
top()
const
{
return
bottom + height; }
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// Specifies the x-coordinate of the lower side.
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float
left;
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// Specifies the x-coordinate of the left side.
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float
bottom;
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// Specifies the width of the rectangle.
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float
width;
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// Specifies the height of the rectangle.
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float
height;
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};
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}
// namespace math
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}
// namespace ozz
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#endif
// OZZ_OZZ_BASE_MATHS_RECT_H_
ozz::math::RectFloat
Definition
rect.h:70
ozz::math::RectInt
Definition
rect.h:38
RavEngine
deps
ozz-animation
include
ozz
base
maths
rect.h
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1.9.8