RavEngine
Loading...
Searching...
No Matches
Px.h
1
//
2
// Redistribution and use in source and binary forms, with or without
3
// modification, are permitted provided that the following conditions
4
// are met:
5
// * Redistributions of source code must retain the above copyright
6
// notice, this list of conditions and the following disclaimer.
7
// * Redistributions in binary form must reproduce the above copyright
8
// notice, this list of conditions and the following disclaimer in the
9
// documentation and/or other materials provided with the distribution.
10
// * Neither the name of NVIDIA CORPORATION nor the names of its
11
// contributors may be used to endorse or promote products derived
12
// from this software without specific prior written permission.
13
//
14
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
15
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
18
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25
//
26
// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
27
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29
30
#ifndef PXFOUNDATION_PX_H
31
#define PXFOUNDATION_PX_H
32
37
#include "foundation/PxSimpleTypes.h"
38
40
#include <string.h>
41
#include <stdlib.h>
42
43
#if !PX_DOXYGEN
44
namespace
physx
45
{
46
#endif
47
48
typedef
uint32_t
PxU32;
49
50
class
PxAllocatorCallback;
51
class
PxErrorCallback;
52
struct
PxErrorCode;
53
class
PxAssertHandler;
54
55
class
PxInputStream;
56
class
PxInputData;
57
class
PxOutputStream;
58
59
class
PxVec2;
60
class
PxVec3;
61
class
PxVec4;
62
class
PxMat33;
63
class
PxMat44;
64
class
PxPlane;
65
class
PxQuat;
66
class
PxTransform;
67
class
PxBounds3;
68
70
enum
PxEMPTY
71
{
72
PxEmpty
73
};
74
76
enum
PxZERO
77
{
78
PxZero
79
};
80
82
enum
PxIDENTITY
83
{
84
PxIdentity
85
};
86
87
#if !PX_DOXYGEN
88
}
// namespace physx
89
#endif
90
92
#endif
// #ifndef PXFOUNDATION_PX_H
glm::uint32_t
uint32 uint32_t
Definition
fwd.hpp:131
physx
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition
PxBoxController.h:39
physx::PxIDENTITY
PxIDENTITY
Definition
Px.h:99
physx::PxZERO
PxZERO
Definition
Px.h:93
physx::PxEMPTY
PxEMPTY
Definition
Px.h:87
RavEngine
deps
physx
pxshared
include
foundation
Px.h
Generated by
1.9.8