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PxAllocatorCallback.h
1//
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions
4// are met:
5// * Redistributions of source code must retain the above copyright
6// notice, this list of conditions and the following disclaimer.
7// * Redistributions in binary form must reproduce the above copyright
8// notice, this list of conditions and the following disclaimer in the
9// documentation and/or other materials provided with the distribution.
10// * Neither the name of NVIDIA CORPORATION nor the names of its
11// contributors may be used to endorse or promote products derived
12// from this software without specific prior written permission.
13//
14// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
15// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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19// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25//
26// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
27// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29
30#ifndef PXFOUNDATION_PXALLOCATORCALLBACK_H
31#define PXFOUNDATION_PXALLOCATORCALLBACK_H
32
37#include "foundation/Px.h"
38#if !PX_DOXYGEN
39namespace physx
40{
41#endif
42
52class PxAllocatorCallback
53{
54 public:
59 {
60 }
61
77 virtual void* allocate(size_t size, const char* typeName, const char* filename, int line) = 0;
78
87 virtual void deallocate(void* ptr) = 0;
88};
89
90#if !PX_DOXYGEN
91} // namespace physx
92#endif
93
95#endif // #ifndef PXFOUNDATION_PXALLOCATORCALLBACK_H
virtual void deallocate(void *ptr)=0
Frees memory previously allocated by allocate().
virtual ~PxAllocatorCallback()
destructor
Definition PxAllocatorCallback.h:58
virtual void * allocate(size_t size, const char *typeName, const char *filename, int line)=0
Allocates size bytes of memory, which must be 16-byte aligned.
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39