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gpuhelper.h
1// This file is part of Eigen, a lightweight C++ template library
2// for linear algebra.
3//
4// Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
5//
6// This Source Code Form is subject to the terms of the Mozilla
7// Public License v. 2.0. If a copy of the MPL was not distributed
8// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
9
10#ifndef EIGEN_GPUHELPER_H
11#define EIGEN_GPUHELPER_H
12
13#include <Eigen/Geometry>
14#include <GL/gl.h>
15#include <vector>
16
17using namespace Eigen;
18
19typedef Vector4f Color;
20
22{
23 public:
24
25 GpuHelper();
26
27 ~GpuHelper();
28
29 enum ProjectionMode2D { PM_Normalized = 1, PM_Viewport = 2 };
30 void pushProjectionMode2D(ProjectionMode2D pm);
31 void popProjectionMode2D();
32
40 template<typename Scalar, int _Flags>
41 void multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
42
50 template<typename Scalar, int _Flags>
51 void loadMatrix(const Eigen::Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
52
53 template<typename Scalar, typename Derived>
54 void loadMatrix(
56 GLenum matrixTarget);
57
63 inline void forceMatrixTarget(GLenum matrixTarget) {glMatrixMode(mCurrentMatrixTarget=matrixTarget);}
64
65 inline void setMatrixTarget(GLenum matrixTarget);
66
69 template<typename Scalar, int _Flags>
70 inline void pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget);
71
72 template<typename Scalar, typename Derived>
73 void pushMatrix(
75 GLenum matrixTarget);
76
79 inline void pushMatrix(GLenum matrixTarget);
80
83 inline void popMatrix(GLenum matrixTarget);
84
85 void drawVector(const Vector3f& position, const Vector3f& vec, const Color& color, float aspect = 50.);
86 void drawVectorBox(const Vector3f& position, const Vector3f& vec, const Color& color, float aspect = 50.);
87 void drawUnitCube(void);
88 void drawUnitSphere(int level=0);
89
91 inline void draw(GLenum mode, uint nofElement);
92
94 inline void draw(GLenum mode, uint start, uint end);
95
97 inline void draw(GLenum mode, const std::vector<uint>* pIndexes);
98
99protected:
100
101 void update(void);
102
103 GLuint mColorBufferId;
104 int mVpWidth, mVpHeight;
105 GLenum mCurrentMatrixTarget;
106 bool mInitialized;
107};
108
111extern GpuHelper gpu;
112
113
116template<bool RowMajor, int _Flags> struct GlMatrixHelper;
117
118template<int _Flags> struct GlMatrixHelper<false,_Flags>
119{
120 static void loadMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glLoadMatrixf(mat.data()); }
121 static void loadMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glLoadMatrixd(mat.data()); }
122 static void multMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glMultMatrixf(mat.data()); }
123 static void multMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glMultMatrixd(mat.data()); }
124};
125
126template<int _Flags> struct GlMatrixHelper<true,_Flags>
127{
128 static void loadMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glLoadMatrixf(mat.transpose().eval().data()); }
129 static void loadMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glLoadMatrixd(mat.transpose().eval().data()); }
130 static void multMatrix(const Matrix<float, 4,4, _Flags, 4,4>& mat) { glMultMatrixf(mat.transpose().eval().data()); }
131 static void multMatrix(const Matrix<double,4,4, _Flags, 4,4>& mat) { glMultMatrixd(mat.transpose().eval().data()); }
132};
133
134inline void GpuHelper::setMatrixTarget(GLenum matrixTarget)
135{
136 if (matrixTarget != mCurrentMatrixTarget)
137 glMatrixMode(mCurrentMatrixTarget=matrixTarget);
138}
139
140template<typename Scalar, int _Flags>
141void GpuHelper::multMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget)
142{
143 setMatrixTarget(matrixTarget);
145}
146
147template<typename Scalar, typename Derived>
150 GLenum matrixTarget)
151{
152 setMatrixTarget(matrixTarget);
153 glLoadIdentity();
154}
155
156template<typename Scalar, int _Flags>
158{
159 setMatrixTarget(matrixTarget);
160 GlMatrixHelper<(_Flags&Eigen::RowMajorBit)!=0, _Flags>::loadMatrix(mat);
161}
162
163inline void GpuHelper::pushMatrix(GLenum matrixTarget)
164{
165 setMatrixTarget(matrixTarget);
166 glPushMatrix();
167}
168
169template<typename Scalar, int _Flags>
170inline void GpuHelper::pushMatrix(const Matrix<Scalar,4,4, _Flags, 4,4>& mat, GLenum matrixTarget)
171{
172 pushMatrix(matrixTarget);
174}
175
176template<typename Scalar, typename Derived>
179 GLenum matrixTarget)
180{
181 pushMatrix(matrixTarget);
182 glLoadIdentity();
183}
184
185inline void GpuHelper::popMatrix(GLenum matrixTarget)
186{
187 setMatrixTarget(matrixTarget);
188 glPopMatrix();
189}
190
191inline void GpuHelper::draw(GLenum mode, uint nofElement)
192{
193 glDrawArrays(mode, 0, nofElement);
194}
195
196
197inline void GpuHelper::draw(GLenum mode, const std::vector<uint>* pIndexes)
198{
199 glDrawElements(mode, pIndexes->size(), GL_UNSIGNED_INT, &(pIndexes->front()));
200}
201
202inline void GpuHelper::draw(GLenum mode, uint start, uint end)
203{
204 glDrawArrays(mode, start, end-start);
205}
206
207#endif // EIGEN_GPUHELPER_H
Generic expression of a matrix where all coefficients are defined by a functor.
Definition CwiseNullaryOp.h:61
The matrix class, also used for vectors and row-vectors.
Definition Matrix.h:180
Definition gpuhelper.h:22
void draw(GLenum mode, uint nofElement)
draw the nofElement first elements
Definition gpuhelper.h:191
void loadMatrix(const Eigen::Matrix< Scalar, 4, 4, _Flags, 4, 4 > &mat, GLenum matrixTarget)
Definition gpuhelper.h:157
void multMatrix(const Matrix< Scalar, 4, 4, _Flags, 4, 4 > &mat, GLenum matrixTarget)
Definition gpuhelper.h:141
void forceMatrixTarget(GLenum matrixTarget)
Definition gpuhelper.h:63
void popMatrix(GLenum matrixTarget)
Definition gpuhelper.h:185
void pushMatrix(const Matrix< Scalar, 4, 4, _Flags, 4, 4 > &mat, GLenum matrixTarget)
Definition gpuhelper.h:170
const unsigned int RowMajorBit
Definition Constants.h:66
Namespace containing all symbols from the Eigen library.
Definition common.h:81
Definition NullaryFunctors.h:31
Definition gpuhelper.h:116