RavEngine
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physx::PxSoftBody Member List

This is the complete list of members for physx::PxSoftBody, including all inherited members.

addClothAttachment(PxFEMCloth *cloth, PxU32 triIdx, const PxVec4 &triBarycentric, PxU32 tetIdx, const PxVec4 &tetBarycentric, PxConeLimitedConstraint *constraint=NULL)=0physx::PxSoftBodypure virtual
addClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx)=0physx::PxSoftBodypure virtual
addParticleAttachment(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId, const PxVec4 &barycentric)=0physx::PxSoftBodypure virtual
addParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId)=0physx::PxSoftBodypure virtual
addRigidAttachment(PxRigidActor *actor, PxU32 vertId, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint=NULL)=0physx::PxSoftBodypure virtual
addRigidFilter(PxRigidActor *actor, PxU32 vertId)=0physx::PxSoftBodypure virtual
addSoftBodyAttachment(PxSoftBody *softbody0, PxU32 tetIdx0, const PxVec4 &tetBarycentric0, PxU32 tetIdx1, const PxVec4 &tetBarycentric1, PxConeLimitedConstraint *constraint=NULL)=0physx::PxSoftBodypure virtual
addSoftBodyFilter(PxSoftBody *otherSoftBody, PxU32 otherTetIdx, PxU32 tetIdx1)=0physx::PxSoftBodypure virtual
addSoftBodyFilters(PxSoftBody *otherSoftBody, PxU32 *otherTetIndices, PxU32 *tetIndices, PxU32 tetIndicesSize)=0physx::PxSoftBodypure virtual
addTetRigidAttachment(PxRigidActor *actor, PxU32 tetIdx, const PxVec4 &barycentric, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint=NULL)=0physx::PxSoftBodypure virtual
addTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx)=0physx::PxSoftBodypure virtual
attachShape(PxShape &shape)=0physx::PxSoftBodypure virtual
attachSimulationMesh(PxTetrahedronMesh &simulationMesh, PxSoftBodyAuxData &softBodyAuxData)=0physx::PxSoftBodypure virtual
detachShape()=0physx::PxSoftBodypure virtual
detachSimulationMesh()=0physx::PxSoftBodypure virtual
getActorFlags() const =0physx::PxActorpure virtual
getAggregate() const =0physx::PxActorpure virtual
getBaseFlags() constphysx::PxBaseinline
getCollisionMesh()=0physx::PxSoftBodypure virtual
getConcreteType() constphysx::PxBaseinline
getConcreteTypeName() const PX_OVERRIDEphysx::PxSoftBodyinlinevirtual
getCudaContextManager() const =0physx::PxSoftBodypure virtual
getDominanceGroup() const =0physx::PxActorpure virtual
getGpuSoftBodyIndex()=0physx::PxSoftBodypure virtual
getKinematicTargetCPU()=0physx::PxSoftBodypure virtual
getName() const =0physx::PxActorpure virtual
getOwnerClient() const =0physx::PxActorpure virtual
getParameter() const =0physx::PxSoftBodypure virtual
getPositionInvMassCPU()=0physx::PxSoftBodypure virtual
getRestPositionInvMassCPU()=0physx::PxSoftBodypure virtual
getScene() const =0physx::PxActorpure virtual
getShape()=0physx::PxSoftBodypure virtual
getSimPositionInvMassCPU()=0physx::PxSoftBodypure virtual
getSimulationMesh()=0physx::PxSoftBodypure virtual
getSimVelocityInvMassCPU()=0physx::PxSoftBodypure virtual
getSoftBodyAuxData()=0physx::PxSoftBodypure virtual
getSoftBodyFlag() const =0physx::PxSoftBodypure virtual
getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0physx::PxSoftBodypure virtual
getType() const =0physx::PxActorpure virtual
getWakeCounter() const =0physx::PxSoftBodypure virtual
getWorldBounds(float inflation=1.01f) const =0physx::PxSoftBodypure virtual
is() (defined in physx::PxBase)physx::PxBaseinline
is() const (defined in physx::PxBase)physx::PxBaseinline
isKindOf(const char *name) const PX_OVERRIDEphysx::PxSoftBodyinlineprotectedvirtual
isReleasable() constphysx::PxBaseinlinevirtual
isSleeping() const =0physx::PxSoftBodypure virtual
mBaseFlags (defined in physx::PxBase)physx::PxBaseprotected
mBuiltInRefCount (defined in physx::PxBase)physx::PxBaseprotected
mConcreteType (defined in physx::PxBase)physx::PxBaseprotected
PxActor(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxActor)physx::PxActorinlineprotected
PxActor(PxBaseFlags baseFlags) (defined in physx::PxActor)physx::PxActorinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxSoftBody(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxSoftBody)physx::PxSoftBodyinlineprotected
PxSoftBody(PxBaseFlags baseFlags) (defined in physx::PxSoftBody)physx::PxSoftBodyinlineprotected
readData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush=false)=0physx::PxSoftBodypure virtual
readData(PxSoftBodyData::Enum flags, bool flush=false)=0physx::PxSoftBodypure virtual
release()=0physx::PxSoftBodypure virtual
removeClothAttachment(PxFEMCloth *cloth, PxU32 handle)=0physx::PxSoftBodypure virtual
removeClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx)=0physx::PxSoftBodypure virtual
removeParticleAttachment(PxPBDParticleSystem *particlesystem, PxU32 handle)=0physx::PxSoftBodypure virtual
removeParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId)=0physx::PxSoftBodypure virtual
removeRigidAttachment(PxRigidActor *actor, PxU32 handle)=0physx::PxSoftBodypure virtual
removeRigidFilter(PxRigidActor *actor, PxU32 vertId)=0physx::PxSoftBodypure virtual
removeSoftBodyAttachment(PxSoftBody *softbody0, PxU32 handle)=0physx::PxSoftBodypure virtual
removeSoftBodyFilter(PxSoftBody *otherSoftBody, PxU32 otherTetIdx, PxU32 tetIdx1)=0physx::PxSoftBodypure virtual
removeSoftBodyFilters(PxSoftBody *otherSoftBody, PxU32 *otherTetIndices, PxU32 *tetIndices, PxU32 tetIndicesSize)=0physx::PxSoftBodypure virtual
removeTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx)=0physx::PxSoftBodypure virtual
setActorFlag(PxActorFlag::Enum flag, bool value)=0physx::PxActorpure virtual
setActorFlags(PxActorFlags inFlags)=0physx::PxActorpure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)physx::PxBaseinline
setBaseFlags(PxBaseFlags inFlags)physx::PxBaseinline
setDominanceGroup(PxDominanceGroup dominanceGroup)=0physx::PxActorpure virtual
setName(const char *name)=0physx::PxActorpure virtual
setOwnerClient(PxClientID inClient)=0physx::PxActorpure virtual
setParameter(const PxFEMParameters parameters)=0physx::PxSoftBodypure virtual
setSoftBodyFlag(PxSoftBodyFlag::Enum flag, bool val)=0physx::PxSoftBodypure virtual
setSoftBodyFlags(PxSoftBodyFlags flags)=0physx::PxSoftBodypure virtual
setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0physx::PxSoftBodypure virtual
setWakeCounter(PxReal wakeCounterValue)=0physx::PxSoftBodypure virtual
typeMatch() const (defined in physx::PxBase)physx::PxBaseinlineprotected
userDataphysx::PxActor
writeData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush=false)=0physx::PxSoftBodypure virtual
writeData(PxSoftBodyData::Enum flags, bool flush=false)=0physx::PxSoftBodypure virtual
~PxActor() (defined in physx::PxActor)physx::PxActorinlineprotectedvirtual
~PxBase()physx::PxBaseinlineprotectedvirtual
~PxSoftBody() (defined in physx::PxSoftBody)physx::PxSoftBodyinlinevirtual