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RavEngine
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This is the complete list of members for physx::PxSoftBody, including all inherited members.
| addClothAttachment(PxFEMCloth *cloth, PxU32 triIdx, const PxVec4 &triBarycentric, PxU32 tetIdx, const PxVec4 &tetBarycentric, PxConeLimitedConstraint *constraint=NULL)=0 | physx::PxSoftBody | pure virtual |
| addClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx)=0 | physx::PxSoftBody | pure virtual |
| addParticleAttachment(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId, const PxVec4 &barycentric)=0 | physx::PxSoftBody | pure virtual |
| addParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId)=0 | physx::PxSoftBody | pure virtual |
| addRigidAttachment(PxRigidActor *actor, PxU32 vertId, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint=NULL)=0 | physx::PxSoftBody | pure virtual |
| addRigidFilter(PxRigidActor *actor, PxU32 vertId)=0 | physx::PxSoftBody | pure virtual |
| addSoftBodyAttachment(PxSoftBody *softbody0, PxU32 tetIdx0, const PxVec4 &tetBarycentric0, PxU32 tetIdx1, const PxVec4 &tetBarycentric1, PxConeLimitedConstraint *constraint=NULL)=0 | physx::PxSoftBody | pure virtual |
| addSoftBodyFilter(PxSoftBody *otherSoftBody, PxU32 otherTetIdx, PxU32 tetIdx1)=0 | physx::PxSoftBody | pure virtual |
| addSoftBodyFilters(PxSoftBody *otherSoftBody, PxU32 *otherTetIndices, PxU32 *tetIndices, PxU32 tetIndicesSize)=0 | physx::PxSoftBody | pure virtual |
| addTetRigidAttachment(PxRigidActor *actor, PxU32 tetIdx, const PxVec4 &barycentric, const PxVec3 &actorSpacePose, PxConeLimitedConstraint *constraint=NULL)=0 | physx::PxSoftBody | pure virtual |
| addTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx)=0 | physx::PxSoftBody | pure virtual |
| attachShape(PxShape &shape)=0 | physx::PxSoftBody | pure virtual |
| attachSimulationMesh(PxTetrahedronMesh &simulationMesh, PxSoftBodyAuxData &softBodyAuxData)=0 | physx::PxSoftBody | pure virtual |
| detachShape()=0 | physx::PxSoftBody | pure virtual |
| detachSimulationMesh()=0 | physx::PxSoftBody | pure virtual |
| getActorFlags() const =0 | physx::PxActor | pure virtual |
| getAggregate() const =0 | physx::PxActor | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getCollisionMesh()=0 | physx::PxSoftBody | pure virtual |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const PX_OVERRIDE | physx::PxSoftBody | inlinevirtual |
| getCudaContextManager() const =0 | physx::PxSoftBody | pure virtual |
| getDominanceGroup() const =0 | physx::PxActor | pure virtual |
| getGpuSoftBodyIndex()=0 | physx::PxSoftBody | pure virtual |
| getKinematicTargetCPU()=0 | physx::PxSoftBody | pure virtual |
| getName() const =0 | physx::PxActor | pure virtual |
| getOwnerClient() const =0 | physx::PxActor | pure virtual |
| getParameter() const =0 | physx::PxSoftBody | pure virtual |
| getPositionInvMassCPU()=0 | physx::PxSoftBody | pure virtual |
| getRestPositionInvMassCPU()=0 | physx::PxSoftBody | pure virtual |
| getScene() const =0 | physx::PxActor | pure virtual |
| getShape()=0 | physx::PxSoftBody | pure virtual |
| getSimPositionInvMassCPU()=0 | physx::PxSoftBody | pure virtual |
| getSimulationMesh()=0 | physx::PxSoftBody | pure virtual |
| getSimVelocityInvMassCPU()=0 | physx::PxSoftBody | pure virtual |
| getSoftBodyAuxData()=0 | physx::PxSoftBody | pure virtual |
| getSoftBodyFlag() const =0 | physx::PxSoftBody | pure virtual |
| getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0 | physx::PxSoftBody | pure virtual |
| getType() const =0 | physx::PxActor | pure virtual |
| getWakeCounter() const =0 | physx::PxSoftBody | pure virtual |
| getWorldBounds(float inflation=1.01f) const =0 | physx::PxSoftBody | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const PX_OVERRIDE | physx::PxSoftBody | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| isSleeping() const =0 | physx::PxSoftBody | pure virtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| PxActor(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxActor(PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxSoftBody(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxSoftBody) | physx::PxSoftBody | inlineprotected |
| PxSoftBody(PxBaseFlags baseFlags) (defined in physx::PxSoftBody) | physx::PxSoftBody | inlineprotected |
| readData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush=false)=0 | physx::PxSoftBody | pure virtual |
| readData(PxSoftBodyData::Enum flags, bool flush=false)=0 | physx::PxSoftBody | pure virtual |
| release()=0 | physx::PxSoftBody | pure virtual |
| removeClothAttachment(PxFEMCloth *cloth, PxU32 handle)=0 | physx::PxSoftBody | pure virtual |
| removeClothFilter(PxFEMCloth *cloth, PxU32 triIdx, PxU32 tetIdx)=0 | physx::PxSoftBody | pure virtual |
| removeParticleAttachment(PxPBDParticleSystem *particlesystem, PxU32 handle)=0 | physx::PxSoftBody | pure virtual |
| removeParticleFilter(PxPBDParticleSystem *particlesystem, const PxParticleBuffer *buffer, PxU32 particleId, PxU32 tetId)=0 | physx::PxSoftBody | pure virtual |
| removeRigidAttachment(PxRigidActor *actor, PxU32 handle)=0 | physx::PxSoftBody | pure virtual |
| removeRigidFilter(PxRigidActor *actor, PxU32 vertId)=0 | physx::PxSoftBody | pure virtual |
| removeSoftBodyAttachment(PxSoftBody *softbody0, PxU32 handle)=0 | physx::PxSoftBody | pure virtual |
| removeSoftBodyFilter(PxSoftBody *otherSoftBody, PxU32 otherTetIdx, PxU32 tetIdx1)=0 | physx::PxSoftBody | pure virtual |
| removeSoftBodyFilters(PxSoftBody *otherSoftBody, PxU32 *otherTetIndices, PxU32 *tetIndices, PxU32 tetIndicesSize)=0 | physx::PxSoftBody | pure virtual |
| removeTetRigidFilter(PxRigidActor *actor, PxU32 tetIdx)=0 | physx::PxSoftBody | pure virtual |
| setActorFlag(PxActorFlag::Enum flag, bool value)=0 | physx::PxActor | pure virtual |
| setActorFlags(PxActorFlags inFlags)=0 | physx::PxActor | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setDominanceGroup(PxDominanceGroup dominanceGroup)=0 | physx::PxActor | pure virtual |
| setName(const char *name)=0 | physx::PxActor | pure virtual |
| setOwnerClient(PxClientID inClient)=0 | physx::PxActor | pure virtual |
| setParameter(const PxFEMParameters parameters)=0 | physx::PxSoftBody | pure virtual |
| setSoftBodyFlag(PxSoftBodyFlag::Enum flag, bool val)=0 | physx::PxSoftBody | pure virtual |
| setSoftBodyFlags(PxSoftBodyFlags flags)=0 | physx::PxSoftBody | pure virtual |
| setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0 | physx::PxSoftBody | pure virtual |
| setWakeCounter(PxReal wakeCounterValue)=0 | physx::PxSoftBody | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| userData | physx::PxActor | |
| writeData(PxSoftBodyData::Enum flags, PxBuffer &buffer, bool flush=false)=0 | physx::PxSoftBody | pure virtual |
| writeData(PxSoftBodyData::Enum flags, bool flush=false)=0 | physx::PxSoftBody | pure virtual |
| ~PxActor() (defined in physx::PxActor) | physx::PxActor | inlineprotectedvirtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxSoftBody() (defined in physx::PxSoftBody) | physx::PxSoftBody | inlinevirtual |