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RavEngine
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This is the complete list of members for physx::PxPhysics, including all inherited members.
| createAggregate(PxU32 maxActor, PxU32 maxShape, PxAggregateFilterHint filterHint)=0 | physx::PxPhysics | pure virtual |
| createAggregate(PxU32 maxActor, PxAggregateFilterHint filterHint) | physx::PxPhysics | inline |
| createArticulationReducedCoordinate()=0 | physx::PxPhysics | pure virtual |
| createBuffer(PxU64 byteSize, PxBufferType::Enum bufferType, PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createBVH(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| createBVHStructure(PxInputStream &stream) | physx::PxPhysics | inline |
| createConstraint(PxRigidActor *actor0, PxRigidActor *actor1, PxConstraintConnector &connector, const PxConstraintShaderTable &shaders, PxU32 dataSize)=0 | physx::PxPhysics | pure virtual |
| createConvexMesh(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| createCustomMaterial(void *gpuBuffer)=0 | physx::PxPhysics | pure virtual |
| createCustomParticleSystem(PxCudaContextManager &cudaContextManager, PxU32 maxNeighborhood)=0 | physx::PxPhysics | pure virtual |
| createFEMCloth(PxCudaContextManager &cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createFEMClothMaterial(PxReal youngs, PxReal poissons, PxReal dynamicFriction)=0 | physx::PxPhysics | pure virtual |
| createFEMSoftBodyMaterial(PxReal youngs, PxReal poissons, PxReal dynamicFriction)=0 | physx::PxPhysics | pure virtual |
| createFLIPMaterial(PxReal friction, PxReal damping, PxReal adhesion, PxReal viscosity, PxReal gravityScale=1.f)=0 | physx::PxPhysics | pure virtual |
| createFLIPParticleSystem(PxCudaContextManager &cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createHairSystem(PxCudaContextManager &cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createHeightField(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| createMaterial(PxReal staticFriction, PxReal dynamicFriction, PxReal restitution)=0 | physx::PxPhysics | pure virtual |
| createMPMMaterial(PxReal friction, PxReal damping, PxReal adhesion, bool isPlastic, PxReal youngsModulus, PxReal poissons, PxReal hardening, PxReal criticalCompression, PxReal criticalStretch, PxReal tensileDamageSensitivity, PxReal compressiveDamageSensitivity, PxReal attractiveForceResidual, PxReal gravityScale=1.0f)=0 | physx::PxPhysics | pure virtual |
| createMPMParticleSystem(PxCudaContextManager &cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createParticleAndDiffuseBuffer(PxU32 maxParticles, PxU32 maxVolumes, PxU32 maxDiffuseParticles, PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createParticleBuffer(PxU32 maxParticles, PxU32 maxVolumes, PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createParticleClothBuffer(PxU32 maxParticles, PxU32 maxNumVolumes, PxU32 maxNumCloths, PxU32 maxNumTriangles, PxU32 maxNumSprings, PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createParticleRigidBuffer(PxU32 maxParticles, PxU32 maxNumVolumes, PxU32 maxNumRigids, PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createPBDMaterial(PxReal friction, PxReal damping, PxReal adhesion, PxReal viscosity, PxReal vorticityConfinement, PxReal surfaceTension, PxReal cohesion, PxReal lift, PxReal drag, PxReal cflCoefficient=1.f, PxReal gravityScale=1.f)=0 | physx::PxPhysics | pure virtual |
| createPBDParticleSystem(PxCudaContextManager &cudaContextManager, PxU32 maxNeighborhood=96)=0 | physx::PxPhysics | pure virtual |
| createPruningStructure(PxRigidActor *const *actors, PxU32 nbActors)=0 | physx::PxPhysics | pure virtual |
| createRigidDynamic(const PxTransform &pose)=0 | physx::PxPhysics | pure virtual |
| createRigidStatic(const PxTransform &pose)=0 | physx::PxPhysics | pure virtual |
| createScene(const PxSceneDesc &sceneDesc)=0 | physx::PxPhysics | pure virtual |
| createShape(const PxGeometry &geometry, const PxMaterial &material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE) | physx::PxPhysics | inline |
| createShape(const PxGeometry &geometry, const PxFEMSoftBodyMaterial &material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE) | physx::PxPhysics | inline |
| createShape(const PxGeometry &geometry, PxMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 | physx::PxPhysics | pure virtual |
| createShape(const PxGeometry &geometry, PxFEMSoftBodyMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 (defined in physx::PxPhysics) | physx::PxPhysics | pure virtual |
| createShape(const PxGeometry &geometry, PxFEMClothMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 (defined in physx::PxPhysics) | physx::PxPhysics | pure virtual |
| createSoftBody(PxCudaContextManager &cudaContextManager)=0 | physx::PxPhysics | pure virtual |
| createSoftBodyMesh(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| createTetrahedronMesh(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| createTriangleMesh(PxInputStream &stream)=0 | physx::PxPhysics | pure virtual |
| getBVHs(PxBVH **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getBVHStructures(PxBVHStructure **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const | physx::PxPhysics | inline |
| getConvexMeshes(PxConvexMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getCustomMaterials(PxCustomMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getFEMClothMaterials(PxFEMClothMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getFEMSoftBodyMaterials(PxFEMSoftBodyMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getFLIPMaterials(PxFLIPMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getFoundation()=0 | physx::PxPhysics | pure virtual |
| getHeightFields(PxHeightField **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getMaterials(PxMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getMPMMaterials(PxMPMMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getNbBVHs() const =0 | physx::PxPhysics | pure virtual |
| getNbBVHStructures() const | physx::PxPhysics | inline |
| getNbConvexMeshes() const =0 | physx::PxPhysics | pure virtual |
| getNbCustomMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbFEMClothMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbFEMSoftBodyMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbFLIPMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbHeightFields() const =0 | physx::PxPhysics | pure virtual |
| getNbMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbMPMMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbPBDMaterials() const =0 | physx::PxPhysics | pure virtual |
| getNbScenes() const =0 | physx::PxPhysics | pure virtual |
| getNbShapes() const =0 | physx::PxPhysics | pure virtual |
| getNbTetrahedronMeshes() const =0 | physx::PxPhysics | pure virtual |
| getNbTriangleMeshes() const =0 | physx::PxPhysics | pure virtual |
| getOmniPvd()=0 | physx::PxPhysics | pure virtual |
| getPBDMaterials(PxPBDMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getPhysicsInsertionCallback()=0 | physx::PxPhysics | pure virtual |
| getScenes(PxScene **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getShapes(PxShape **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getTetrahedronMeshes(PxTetrahedronMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| getTolerancesScale() const =0 | physx::PxPhysics | pure virtual |
| getTriangleMeshes(PxTriangleMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxPhysics | pure virtual |
| registerDeletionListener(PxDeletionListener &observer, const PxDeletionEventFlags &deletionEvents, bool restrictedObjectSet=false)=0 | physx::PxPhysics | pure virtual |
| registerDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0 | physx::PxPhysics | pure virtual |
| release()=0 | physx::PxPhysics | pure virtual |
| unregisterDeletionListener(PxDeletionListener &observer)=0 | physx::PxPhysics | pure virtual |
| unregisterDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0 | physx::PxPhysics | pure virtual |
| ~PxPhysics() (defined in physx::PxPhysics) | physx::PxPhysics | inlinevirtual |