RavEngine
Loading...
Searching...
No Matches
physx::PxPhysics Member List

This is the complete list of members for physx::PxPhysics, including all inherited members.

createAggregate(PxU32 maxActor, PxU32 maxShape, PxAggregateFilterHint filterHint)=0physx::PxPhysicspure virtual
createAggregate(PxU32 maxActor, PxAggregateFilterHint filterHint)physx::PxPhysicsinline
createArticulationReducedCoordinate()=0physx::PxPhysicspure virtual
createBuffer(PxU64 byteSize, PxBufferType::Enum bufferType, PxCudaContextManager *cudaContextManager)=0physx::PxPhysicspure virtual
createBVH(PxInputStream &stream)=0physx::PxPhysicspure virtual
createBVHStructure(PxInputStream &stream)physx::PxPhysicsinline
createConstraint(PxRigidActor *actor0, PxRigidActor *actor1, PxConstraintConnector &connector, const PxConstraintShaderTable &shaders, PxU32 dataSize)=0physx::PxPhysicspure virtual
createConvexMesh(PxInputStream &stream)=0physx::PxPhysicspure virtual
createCustomMaterial(void *gpuBuffer)=0physx::PxPhysicspure virtual
createCustomParticleSystem(PxCudaContextManager &cudaContextManager, PxU32 maxNeighborhood)=0physx::PxPhysicspure virtual
createFEMCloth(PxCudaContextManager &cudaContextManager)=0physx::PxPhysicspure virtual
createFEMClothMaterial(PxReal youngs, PxReal poissons, PxReal dynamicFriction)=0physx::PxPhysicspure virtual
createFEMSoftBodyMaterial(PxReal youngs, PxReal poissons, PxReal dynamicFriction)=0physx::PxPhysicspure virtual
createFLIPMaterial(PxReal friction, PxReal damping, PxReal adhesion, PxReal viscosity, PxReal gravityScale=1.f)=0physx::PxPhysicspure virtual
createFLIPParticleSystem(PxCudaContextManager &cudaContextManager)=0physx::PxPhysicspure virtual
createHairSystem(PxCudaContextManager &cudaContextManager)=0physx::PxPhysicspure virtual
createHeightField(PxInputStream &stream)=0physx::PxPhysicspure virtual
createMaterial(PxReal staticFriction, PxReal dynamicFriction, PxReal restitution)=0physx::PxPhysicspure virtual
createMPMMaterial(PxReal friction, PxReal damping, PxReal adhesion, bool isPlastic, PxReal youngsModulus, PxReal poissons, PxReal hardening, PxReal criticalCompression, PxReal criticalStretch, PxReal tensileDamageSensitivity, PxReal compressiveDamageSensitivity, PxReal attractiveForceResidual, PxReal gravityScale=1.0f)=0physx::PxPhysicspure virtual
createMPMParticleSystem(PxCudaContextManager &cudaContextManager)=0physx::PxPhysicspure virtual
createParticleAndDiffuseBuffer(PxU32 maxParticles, PxU32 maxVolumes, PxU32 maxDiffuseParticles, PxCudaContextManager *cudaContextManager)=0physx::PxPhysicspure virtual
createParticleBuffer(PxU32 maxParticles, PxU32 maxVolumes, PxCudaContextManager *cudaContextManager)=0physx::PxPhysicspure virtual
createParticleClothBuffer(PxU32 maxParticles, PxU32 maxNumVolumes, PxU32 maxNumCloths, PxU32 maxNumTriangles, PxU32 maxNumSprings, PxCudaContextManager *cudaContextManager)=0physx::PxPhysicspure virtual
createParticleRigidBuffer(PxU32 maxParticles, PxU32 maxNumVolumes, PxU32 maxNumRigids, PxCudaContextManager *cudaContextManager)=0physx::PxPhysicspure virtual
createPBDMaterial(PxReal friction, PxReal damping, PxReal adhesion, PxReal viscosity, PxReal vorticityConfinement, PxReal surfaceTension, PxReal cohesion, PxReal lift, PxReal drag, PxReal cflCoefficient=1.f, PxReal gravityScale=1.f)=0physx::PxPhysicspure virtual
createPBDParticleSystem(PxCudaContextManager &cudaContextManager, PxU32 maxNeighborhood=96)=0physx::PxPhysicspure virtual
createPruningStructure(PxRigidActor *const *actors, PxU32 nbActors)=0physx::PxPhysicspure virtual
createRigidDynamic(const PxTransform &pose)=0physx::PxPhysicspure virtual
createRigidStatic(const PxTransform &pose)=0physx::PxPhysicspure virtual
createScene(const PxSceneDesc &sceneDesc)=0physx::PxPhysicspure virtual
createShape(const PxGeometry &geometry, const PxMaterial &material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)physx::PxPhysicsinline
createShape(const PxGeometry &geometry, const PxFEMSoftBodyMaterial &material, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)physx::PxPhysicsinline
createShape(const PxGeometry &geometry, PxMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0physx::PxPhysicspure virtual
createShape(const PxGeometry &geometry, PxFEMSoftBodyMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 (defined in physx::PxPhysics)physx::PxPhysicspure virtual
createShape(const PxGeometry &geometry, PxFEMClothMaterial *const *materials, PxU16 materialCount, bool isExclusive=false, PxShapeFlags shapeFlags=PxShapeFlag::eVISUALIZATION|PxShapeFlag::eSCENE_QUERY_SHAPE|PxShapeFlag::eSIMULATION_SHAPE)=0 (defined in physx::PxPhysics)physx::PxPhysicspure virtual
createSoftBody(PxCudaContextManager &cudaContextManager)=0physx::PxPhysicspure virtual
createSoftBodyMesh(PxInputStream &stream)=0physx::PxPhysicspure virtual
createTetrahedronMesh(PxInputStream &stream)=0physx::PxPhysicspure virtual
createTriangleMesh(PxInputStream &stream)=0physx::PxPhysicspure virtual
getBVHs(PxBVH **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getBVHStructures(PxBVHStructure **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) constphysx::PxPhysicsinline
getConvexMeshes(PxConvexMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getCustomMaterials(PxCustomMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getFEMClothMaterials(PxFEMClothMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getFEMSoftBodyMaterials(PxFEMSoftBodyMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getFLIPMaterials(PxFLIPMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getFoundation()=0physx::PxPhysicspure virtual
getHeightFields(PxHeightField **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getMaterials(PxMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getMPMMaterials(PxMPMMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getNbBVHs() const =0physx::PxPhysicspure virtual
getNbBVHStructures() constphysx::PxPhysicsinline
getNbConvexMeshes() const =0physx::PxPhysicspure virtual
getNbCustomMaterials() const =0physx::PxPhysicspure virtual
getNbFEMClothMaterials() const =0physx::PxPhysicspure virtual
getNbFEMSoftBodyMaterials() const =0physx::PxPhysicspure virtual
getNbFLIPMaterials() const =0physx::PxPhysicspure virtual
getNbHeightFields() const =0physx::PxPhysicspure virtual
getNbMaterials() const =0physx::PxPhysicspure virtual
getNbMPMMaterials() const =0physx::PxPhysicspure virtual
getNbPBDMaterials() const =0physx::PxPhysicspure virtual
getNbScenes() const =0physx::PxPhysicspure virtual
getNbShapes() const =0physx::PxPhysicspure virtual
getNbTetrahedronMeshes() const =0physx::PxPhysicspure virtual
getNbTriangleMeshes() const =0physx::PxPhysicspure virtual
getOmniPvd()=0physx::PxPhysicspure virtual
getPBDMaterials(PxPBDMaterial **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getPhysicsInsertionCallback()=0physx::PxPhysicspure virtual
getScenes(PxScene **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getShapes(PxShape **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getTetrahedronMeshes(PxTetrahedronMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
getTolerancesScale() const =0physx::PxPhysicspure virtual
getTriangleMeshes(PxTriangleMesh **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxPhysicspure virtual
registerDeletionListener(PxDeletionListener &observer, const PxDeletionEventFlags &deletionEvents, bool restrictedObjectSet=false)=0physx::PxPhysicspure virtual
registerDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0physx::PxPhysicspure virtual
release()=0physx::PxPhysicspure virtual
unregisterDeletionListener(PxDeletionListener &observer)=0physx::PxPhysicspure virtual
unregisterDeletionListenerObjects(PxDeletionListener &observer, const PxBase *const *observables, PxU32 observableCount)=0physx::PxPhysicspure virtual
~PxPhysics() (defined in physx::PxPhysics)physx::PxPhysicsinlinevirtual