|
RavEngine
|
This is the complete list of members for physx::PxPhysXGpu, including all inherited members.
| addCopyCommand(PxBuffer &dst, PxBuffer &src, bool flush)=0 | physx::PxPhysXGpu | pure virtual |
| addCopyCommand(PxBuffer &dst, PxBuffer &src, PxU32 srcOffset, PxU32 dstOffset, PxU32 size, bool flush)=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createBuffer(PxU64 byteSize, PxBufferType::Enum bufferType, PxCudaContextManager *cudaContexManager, PxU64 *memStat)=0 | physx::PxPhysXGpu | pure virtual |
| createBuffer(PxU64 byteSyte, PxBufferType::Enum type, PxCudaContextManager *contextManager, PxU64 *memStat, PxsHeapMemoryAllocatorManager *heapMemoryManager, void *stream)=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createGpuAABBManager(PxsKernelWranglerManager *gpuKernelWrangler, PxCudaContextManager *cudaContextManager, const PxU32 gpuComputeVersion, const PxgDynamicsMemoryConfig &config, PxsHeapMemoryAllocatorManager *heapMemoryManager, Bp::BroadPhase &bp, Bp::BoundsArray &boundsArray, PxFloatArrayPinned &contactDistance, PxU32 maxNbAggregates, PxU32 maxNbShapes, PxVirtualAllocator &allocator, PxU64 contextID, PxPairFilteringMode::Enum kineKineFilteringMode, PxPairFilteringMode::Enum staticKineFilteringMode)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuBroadPhase(PxsKernelWranglerManager *gpuKernelWrangler, PxCudaContextManager *cudaContextManager, const PxU32 gpuComputeVersion, const PxgDynamicsMemoryConfig &config, PxsHeapMemoryAllocatorManager *heapMemoryManager, PxU64 contextID)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuDynamicsContext(Cm::FlushPool &taskPool, PxsKernelWranglerManager *gpuKernelWragler, PxCudaContextManager *cudaContextManager, const PxgDynamicsMemoryConfig &config, IG::SimpleIslandManager *islandManager, const PxU32 maxNumPartitions, const PxU32 maxNumStaticPartitions, const bool enableStabilization, const bool useEnhancedDeterminism, const PxReal maxBiasCoefficient, const PxU32 gpuComputeVersion, PxvSimStats &simStats, PxsHeapMemoryAllocatorManager *heapMemoryManager, const bool frictionEveryIteration, PxSolverType::Enum solverType, const PxReal lengthScale)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuHeapMemoryAllocatorManager(const PxU32 heapCapacity, PxsMemoryManager *memoryManager, const PxU32 gpuComputeVersion)=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createGpuKernelWranglerManager(PxCudaContextManager *cudaContextManager, PxErrorCallback &errorCallback, const PxU32 gpuComputeVersion)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuMemoryManager(PxCudaContextManager *cudaContextManager)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuNphaseImplementationContext(PxsContext &context, PxsKernelWranglerManager *gpuKernelWrangler, PxvNphaseImplementationFallback *fallbackForUnsupportedCMs, const PxgDynamicsMemoryConfig &gpuDynamicsConfig, void *contactStreamBase, void *patchStreamBase, void *forceAndIndiceStreamBase, PxBoundsArrayPinned &bounds, IG::IslandSim *islandSim, physx::Dy::Context *dynamicsContext, const PxU32 gpuComputeVersion, PxsHeapMemoryAllocatorManager *heapMemoryManager, bool useGpuBP)=0 | physx::PxPhysXGpu | pure virtual |
| createGpuSimulationController(PxsKernelWranglerManager *gpuWranglerManagers, PxCudaContextManager *cudaContextManager, Dy::Context *dynamicContext, PxvNphaseImplementationContext *npContext, Bp::BroadPhase *bp, const bool useGpuBroadphase, IG::SimpleIslandManager *simpleIslandSim, PxsSimulationControllerCallback *callback, const PxU32 gpuComputeVersion, PxsHeapMemoryAllocatorManager *heapMemoryManager, const PxU32 maxSoftBodyContacts, const PxU32 maxFemClothContacts, const PxU32 maxParticleContacts, const PxU32 maxHairContacts)=0 | physx::PxPhysXGpu | pure virtual |
| createParticleAndDiffuseBuffer(PxU32 maxParticles, PxU32 maxVolumes, PxU32 maxDiffuseParticles, PxCudaContextManager *cudaContextManager, PxU64 *memStat, void(*onParticleBufferRelease)(PxParticleBuffer *buffer))=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createParticleBuffer(PxU32 maxNumParticles, PxU32 maxVolumes, PxCudaContextManager *cudaContextManager, PxU64 *memStat, void(*onParticleBufferRelease)(PxParticleBuffer *buffer))=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createParticleClothBuffer(PxU32 maxNumParticles, PxU32 maxVolumes, PxU32 maxNumCloths, PxU32 maxNumTriangles, PxU32 maxNumSprings, PxCudaContextManager *cudaContextManager, PxU64 *memStat, void(*onParticleBufferRelease)(PxParticleBuffer *buffer))=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| createParticleRigidBuffer(PxU32 maxNumParticles, PxU32 maxVolumes, PxU32 maxNumRigids, PxCudaContextManager *cudaContextManager, PxU64 *memStat, void(*onParticleBufferRelease)(PxParticleBuffer *buffer))=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| PxPhysXGpu() (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | inlineprotected |
| release()=0 | physx::PxPhysXGpu | pure virtual |
| resizeBuffer(PxBuffer *buffer, PxU64 byteSize)=0 (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | pure virtual |
| ~PxPhysXGpu() (defined in physx::PxPhysXGpu) | physx::PxPhysXGpu | inlineprotectedvirtual |