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physx::PxParticleSystem Member List

This is the complete list of members for physx::PxParticleSystem, including all inherited members.

addParticleBuffer(PxParticleBuffer *particleBuffer)=0physx::PxParticleSystempure virtual
addRigidAttachment(PxRigidActor *actor)=0physx::PxParticleSystempure virtual
createPhase(PxParticleMaterial *material, PxParticlePhaseFlags flags)=0physx::PxParticleSystempure virtual
enableCCD(bool enable)=0physx::PxParticleSystempure virtual
getActorFlags() const =0physx::PxActorpure virtual
getAggregate() const =0physx::PxActorpure virtual
getBaseFlags() constphysx::PxBaseinline
getConcreteType() constphysx::PxBaseinline
getConcreteTypeName() const =0physx::PxBasepure virtual
getContactOffset() const =0physx::PxParticleSystempure virtual
getCudaContextManager() const =0physx::PxParticleSystempure virtual
getDominanceGroup() const =0physx::PxActorpure virtual
getGpuParticleSystemIndex()=0physx::PxParticleSystempure virtual
getMaxDepenetrationVelocity()=0physx::PxParticleSystempure virtual
getMaxVelocity()=0physx::PxParticleSystempure virtual
getName() const =0physx::PxActorpure virtual
getNbParticleMaterials() const =0physx::PxParticleSystempure virtual
getOwnerClient() const =0physx::PxActorpure virtual
getParticleContactOffset() const =0physx::PxParticleSystempure virtual
getParticleFlags() const =0physx::PxParticleSystempure virtual
getParticleSystemCallback() const =0physx::PxParticleSystempure virtual
getPeriodicBoundary() const =0physx::PxParticleSystempure virtual
getRestOffset() const =0physx::PxParticleSystempure virtual
getScene() const =0physx::PxActorpure virtual
getSimulationFilterData() const =0physx::PxParticleSystempure virtual
getSolidRestOffset() const =0physx::PxParticleSystempure virtual
getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0physx::PxParticleSystempure virtual
getType() const =0physx::PxActorpure virtual
getWorldBounds(float inflation=1.01f) const =0physx::PxActorpure virtual
is() (defined in physx::PxBase)physx::PxBaseinline
is() const (defined in physx::PxBase)physx::PxBaseinline
isKindOf(const char *name) const PX_OVERRIDEphysx::PxParticleSysteminlineprotectedvirtual
isReleasable() constphysx::PxBaseinlinevirtual
mBaseFlags (defined in physx::PxBase)physx::PxBaseprotected
mBuiltInRefCount (defined in physx::PxBase)physx::PxBaseprotected
mConcreteType (defined in physx::PxBase)physx::PxBaseprotected
PxActor(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxActor)physx::PxActorinlineprotected
PxActor(PxBaseFlags baseFlags) (defined in physx::PxActor)physx::PxActorinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxParticleSystem(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxParticleSystem)physx::PxParticleSysteminlineprotected
PxParticleSystem(PxBaseFlags baseFlags) (defined in physx::PxParticleSystem)physx::PxParticleSysteminlineprotected
release()=0physx::PxActorpure virtual
removeParticleBuffer(PxParticleBuffer *particleBuffer)=0physx::PxParticleSystempure virtual
removeRigidAttachment(PxRigidActor *actor)=0physx::PxParticleSystempure virtual
setActorFlag(PxActorFlag::Enum flag, bool value)=0physx::PxActorpure virtual
setActorFlags(PxActorFlags inFlags)=0physx::PxActorpure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)physx::PxBaseinline
setBaseFlags(PxBaseFlags inFlags)physx::PxBaseinline
setContactOffset(PxReal contactOffset)=0physx::PxParticleSystempure virtual
setDominanceGroup(PxDominanceGroup dominanceGroup)=0physx::PxActorpure virtual
setMaxDepenetrationVelocity(PxReal maxDepenetrationVelocity)=0physx::PxParticleSystempure virtual
setMaxVelocity(PxReal maxVelocity)=0physx::PxParticleSystempure virtual
setName(const char *name)=0physx::PxActorpure virtual
setOwnerClient(PxClientID inClient)=0physx::PxActorpure virtual
setParticleContactOffset(PxReal particleContactOffset)=0physx::PxParticleSystempure virtual
setParticleFlag(PxParticleFlag::Enum flag, bool val)=0physx::PxParticleSystempure virtual
setParticleFlags(PxParticleFlags flags)=0physx::PxParticleSystempure virtual
setParticleSystemCallback(PxParticleSystemCallback *callback)=0physx::PxParticleSystempure virtual
setPeriodicBoundary(const PxVec3 &boundary)=0physx::PxParticleSystempure virtual
setRestOffset(PxReal restOffset)=0physx::PxParticleSystempure virtual
setSimulationFilterData(const PxFilterData &data)=0physx::PxParticleSystempure virtual
setSolidRestOffset(PxReal solidRestOffset)=0physx::PxParticleSystempure virtual
setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0physx::PxParticleSystempure virtual
typeMatch() const (defined in physx::PxBase)physx::PxBaseinlineprotected
userDataphysx::PxActor
~PxActor() (defined in physx::PxActor)physx::PxActorinlineprotectedvirtual
~PxBase()physx::PxBaseinlineprotectedvirtual
~PxParticleSystem() (defined in physx::PxParticleSystem)physx::PxParticleSysteminlineprotectedvirtual