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RavEngine
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This is the complete list of members for physx::PxPBDParticleSystem, including all inherited members.
| addParticleBuffer(PxParticleBuffer *particleBuffer)=0 | physx::PxParticleSystem | pure virtual |
| addRigidAttachment(PxRigidActor *actor)=0 | physx::PxParticleSystem | pure virtual |
| createPhase(PxParticleMaterial *material, PxParticlePhaseFlags flags)=0 | physx::PxParticleSystem | pure virtual |
| enableCCD(bool enable)=0 | physx::PxParticleSystem | pure virtual |
| getActorFlags() const =0 | physx::PxActor | pure virtual |
| getAggregate() const =0 | physx::PxActor | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const PX_OVERRIDE | physx::PxPBDParticleSystem | inlinevirtual |
| getContactOffset() const =0 | physx::PxParticleSystem | pure virtual |
| getCudaContextManager() const =0 | physx::PxParticleSystem | pure virtual |
| getDominanceGroup() const =0 | physx::PxActor | pure virtual |
| getFluidBoundaryDensityScale() const =0 | physx::PxPBDParticleSystem | pure virtual |
| getFluidRestOffset() const =0 | physx::PxPBDParticleSystem | pure virtual |
| getGpuParticleSystemIndex()=0 | physx::PxParticleSystem | pure virtual |
| getMaxDepenetrationVelocity()=0 | physx::PxParticleSystem | pure virtual |
| getMaxVelocity()=0 | physx::PxParticleSystem | pure virtual |
| getName() const =0 | physx::PxActor | pure virtual |
| getNbParticleMaterials() const =0 | physx::PxParticleSystem | pure virtual |
| getOwnerClient() const =0 | physx::PxActor | pure virtual |
| getParticleContactOffset() const =0 | physx::PxParticleSystem | pure virtual |
| getParticleFlags() const =0 | physx::PxParticleSystem | pure virtual |
| getParticleSystemCallback() const =0 | physx::PxParticleSystem | pure virtual |
| getPeriodicBoundary() const =0 | physx::PxParticleSystem | pure virtual |
| getRestOffset() const =0 | physx::PxParticleSystem | pure virtual |
| getScene() const =0 | physx::PxActor | pure virtual |
| getSimulationFilterData() const =0 | physx::PxParticleSystem | pure virtual |
| getSolidRestOffset() const =0 | physx::PxParticleSystem | pure virtual |
| getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0 | physx::PxParticleSystem | pure virtual |
| getType() const =0 | physx::PxActor | pure virtual |
| getWind() const =0 | physx::PxPBDParticleSystem | pure virtual |
| getWorldBounds(float inflation=1.01f) const =0 | physx::PxActor | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const PX_OVERRIDE | physx::PxPBDParticleSystem | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| PxActor(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxActor(PxBaseFlags baseFlags) (defined in physx::PxActor) | physx::PxActor | inlineprotected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxParticleSystem(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxParticleSystem) | physx::PxParticleSystem | inlineprotected |
| PxParticleSystem(PxBaseFlags baseFlags) (defined in physx::PxParticleSystem) | physx::PxParticleSystem | inlineprotected |
| PxPBDParticleSystem(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxPBDParticleSystem) | physx::PxPBDParticleSystem | inlineprotected |
| PxPBDParticleSystem(PxBaseFlags baseFlags) (defined in physx::PxPBDParticleSystem) | physx::PxPBDParticleSystem | inlineprotected |
| release()=0 | physx::PxActor | pure virtual |
| removeParticleBuffer(PxParticleBuffer *particleBuffer)=0 | physx::PxParticleSystem | pure virtual |
| removeRigidAttachment(PxRigidActor *actor)=0 | physx::PxParticleSystem | pure virtual |
| setActorFlag(PxActorFlag::Enum flag, bool value)=0 | physx::PxActor | pure virtual |
| setActorFlags(PxActorFlags inFlags)=0 | physx::PxActor | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setContactOffset(PxReal contactOffset)=0 | physx::PxParticleSystem | pure virtual |
| setDominanceGroup(PxDominanceGroup dominanceGroup)=0 | physx::PxActor | pure virtual |
| setFluidBoundaryDensityScale(PxReal fluidBoundaryDensityScale)=0 | physx::PxPBDParticleSystem | pure virtual |
| setFluidRestOffset(PxReal fluidRestOffset)=0 | physx::PxPBDParticleSystem | pure virtual |
| setGridSizeX(PxU32 gridSizeX)=0 | physx::PxPBDParticleSystem | pure virtual |
| setGridSizeY(PxU32 gridSizeY)=0 | physx::PxPBDParticleSystem | pure virtual |
| setGridSizeZ(PxU32 gridSizeZ)=0 | physx::PxPBDParticleSystem | pure virtual |
| setMaxDepenetrationVelocity(PxReal maxDepenetrationVelocity)=0 | physx::PxParticleSystem | pure virtual |
| setMaxVelocity(PxReal maxVelocity)=0 | physx::PxParticleSystem | pure virtual |
| setName(const char *name)=0 | physx::PxActor | pure virtual |
| setOwnerClient(PxClientID inClient)=0 | physx::PxActor | pure virtual |
| setParticleContactOffset(PxReal particleContactOffset)=0 | physx::PxParticleSystem | pure virtual |
| setParticleFlag(PxParticleFlag::Enum flag, bool val)=0 | physx::PxParticleSystem | pure virtual |
| setParticleFlags(PxParticleFlags flags)=0 | physx::PxParticleSystem | pure virtual |
| setParticleSystemCallback(PxParticleSystemCallback *callback)=0 | physx::PxParticleSystem | pure virtual |
| setPeriodicBoundary(const PxVec3 &boundary)=0 | physx::PxParticleSystem | pure virtual |
| setRestOffset(PxReal restOffset)=0 | physx::PxParticleSystem | pure virtual |
| setSimulationFilterData(const PxFilterData &data)=0 | physx::PxParticleSystem | pure virtual |
| setSolidRestOffset(PxReal solidRestOffset)=0 | physx::PxParticleSystem | pure virtual |
| setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0 | physx::PxParticleSystem | pure virtual |
| setWind(const PxVec3 &wind)=0 | physx::PxPBDParticleSystem | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| userData | physx::PxActor | |
| ~PxActor() (defined in physx::PxActor) | physx::PxActor | inlineprotectedvirtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxParticleSystem() (defined in physx::PxParticleSystem) | physx::PxParticleSystem | inlineprotectedvirtual |
| ~PxPBDParticleSystem() (defined in physx::PxPBDParticleSystem) | physx::PxPBDParticleSystem | inlinevirtual |