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RavEngine
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This is the complete list of members for physx::PxGjkQuery, including all inherited members.
| overlap(const Support &a, const Support &b, const PxTransform &poseA, const PxTransform &poseB) | physx::PxGjkQuery | static |
| proximityInfo(const Support &a, const Support &b, const PxTransform &poseA, const PxTransform &poseB, PxReal contactDistance, PxReal toleranceLength, PxVec3 &pointA, PxVec3 &pointB, PxVec3 &separatingAxis, PxReal &separation) | physx::PxGjkQuery | static |
| raycast(const Support &shape, const PxTransform &pose, const PxVec3 &rayStart, const PxVec3 &unitDir, PxReal maxDist, PxReal &t, PxVec3 &n, PxVec3 &p) | physx::PxGjkQuery | static |
| sweep(const Support &a, const Support &b, const PxTransform &poseA, const PxTransform &poseB, const PxVec3 &unitDir, PxReal maxDist, PxReal &t, PxVec3 &n, PxVec3 &p) | physx::PxGjkQuery | static |