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physx::PxD6Joint Member List

This is the complete list of members for physx::PxD6Joint, including all inherited members.

getActors(PxRigidActor *&actor0, PxRigidActor *&actor1) const =0physx::PxJointpure virtual
getBaseFlags() constphysx::PxBaseinline
getBinaryMetaData(PxOutputStream &stream)physx::PxJointstatic
getBreakForce(PxReal &force, PxReal &torque) const =0physx::PxJointpure virtual
getConcreteType() constphysx::PxBaseinline
getConcreteTypeName() constphysx::PxD6Jointinlinevirtual
getConstraint() const =0physx::PxJointpure virtual
getConstraintFlags() const =0physx::PxJointpure virtual
getDistanceLimit() const =0physx::PxD6Jointpure virtual
getDrive(PxD6Drive::Enum index) const =0physx::PxD6Jointpure virtual
getDrivePosition() const =0physx::PxD6Jointpure virtual
getDriveVelocity(PxVec3 &linear, PxVec3 &angular) const =0physx::PxD6Jointpure virtual
getInvInertiaScale0() const =0physx::PxJointpure virtual
getInvInertiaScale1() const =0physx::PxJointpure virtual
getInvMassScale0() const =0physx::PxJointpure virtual
getInvMassScale1() const =0physx::PxJointpure virtual
getLinearLimit() constphysx::PxD6Jointinline
getLinearLimit(PxD6Axis::Enum axis) const =0physx::PxD6Jointpure virtual
getLocalPose(PxJointActorIndex::Enum actor) const =0physx::PxJointpure virtual
getMotion(PxD6Axis::Enum axis) const =0physx::PxD6Jointpure virtual
getName() const =0physx::PxJointpure virtual
getProjectionAngularTolerance() const =0physx::PxD6Jointpure virtual
getProjectionLinearTolerance() const =0physx::PxD6Jointpure virtual
getPyramidSwingLimit() const =0physx::PxD6Jointpure virtual
getRelativeAngularVelocity() const =0physx::PxJointpure virtual
getRelativeLinearVelocity() const =0physx::PxJointpure virtual
getRelativeTransform() const =0physx::PxJointpure virtual
getScene() const =0physx::PxJointpure virtual
getSwingLimit() const =0physx::PxD6Jointpure virtual
getSwingYAngle() const =0physx::PxD6Jointpure virtual
getSwingZAngle() const =0physx::PxD6Jointpure virtual
getTwist() constphysx::PxD6Jointinline
getTwistAngle() const =0physx::PxD6Jointpure virtual
getTwistLimit() const =0physx::PxD6Jointpure virtual
is() (defined in physx::PxBase)physx::PxBaseinline
is() const (defined in physx::PxBase)physx::PxBaseinline
isKindOf(const char *name) constphysx::PxD6Jointinlineprotectedvirtual
isReleasable() constphysx::PxBaseinlinevirtual
mBaseFlags (defined in physx::PxBase)physx::PxBaseprotected
mBuiltInRefCount (defined in physx::PxBase)physx::PxBaseprotected
mConcreteType (defined in physx::PxBase)physx::PxBaseprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxD6Joint(PxType concreteType, PxBaseFlags baseFlags)physx::PxD6Jointinlineprotected
PxD6Joint(PxBaseFlags baseFlags)physx::PxD6Jointinlineprotected
PxJoint(PxType concreteType, PxBaseFlags baseFlags)physx::PxJointinlineprotected
PxJoint(PxBaseFlags baseFlags)physx::PxJointinlineprotected
release()=0physx::PxJointpure virtual
setActors(PxRigidActor *actor0, PxRigidActor *actor1)=0physx::PxJointpure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)physx::PxBaseinline
setBaseFlags(PxBaseFlags inFlags)physx::PxBaseinline
setBreakForce(PxReal force, PxReal torque)=0physx::PxJointpure virtual
setConstraintFlag(PxConstraintFlag::Enum flag, bool value)=0physx::PxJointpure virtual
setConstraintFlags(PxConstraintFlags flags)=0physx::PxJointpure virtual
setDistanceLimit(const PxJointLinearLimit &limit)=0physx::PxD6Jointpure virtual
setDrive(PxD6Drive::Enum index, const PxD6JointDrive &drive)=0physx::PxD6Jointpure virtual
setDrivePosition(const PxTransform &pose, bool autowake=true)=0physx::PxD6Jointpure virtual
setDriveVelocity(const PxVec3 &linear, const PxVec3 &angular, bool autowake=true)=0physx::PxD6Jointpure virtual
setInvInertiaScale0(PxReal invInertiaScale)=0physx::PxJointpure virtual
setInvInertiaScale1(PxReal invInertiaScale)=0physx::PxJointpure virtual
setInvMassScale0(PxReal invMassScale)=0physx::PxJointpure virtual
setInvMassScale1(PxReal invMassScale)=0physx::PxJointpure virtual
setLinearLimit(const PxJointLinearLimit &limit)physx::PxD6Jointinline
setLinearLimit(PxD6Axis::Enum axis, const PxJointLinearLimitPair &limit)=0physx::PxD6Jointpure virtual
setLocalPose(PxJointActorIndex::Enum actor, const PxTransform &localPose)=0physx::PxJointpure virtual
setMotion(PxD6Axis::Enum axis, PxD6Motion::Enum type)=0physx::PxD6Jointpure virtual
setName(const char *name)=0physx::PxJointpure virtual
setProjectionAngularTolerance(PxReal tolerance)=0physx::PxD6Jointpure virtual
setProjectionLinearTolerance(PxReal tolerance)=0physx::PxD6Jointpure virtual
setPyramidSwingLimit(const PxJointLimitPyramid &limit)=0physx::PxD6Jointpure virtual
setSwingLimit(const PxJointLimitCone &limit)=0physx::PxD6Jointpure virtual
setTwistLimit(const PxJointAngularLimitPair &limit)=0physx::PxD6Jointpure virtual
typeMatch() const (defined in physx::PxBase)physx::PxBaseinlineprotected
userDataphysx::PxJoint
~PxBase()physx::PxBaseinlineprotectedvirtual
~PxJoint() (defined in physx::PxJoint)physx::PxJointinlineprotectedvirtual