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RavEngine
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This is the complete list of members for physx::PxD6Joint, including all inherited members.
| getActors(PxRigidActor *&actor0, PxRigidActor *&actor1) const =0 | physx::PxJoint | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getBinaryMetaData(PxOutputStream &stream) | physx::PxJoint | static |
| getBreakForce(PxReal &force, PxReal &torque) const =0 | physx::PxJoint | pure virtual |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const | physx::PxD6Joint | inlinevirtual |
| getConstraint() const =0 | physx::PxJoint | pure virtual |
| getConstraintFlags() const =0 | physx::PxJoint | pure virtual |
| getDistanceLimit() const =0 | physx::PxD6Joint | pure virtual |
| getDrive(PxD6Drive::Enum index) const =0 | physx::PxD6Joint | pure virtual |
| getDrivePosition() const =0 | physx::PxD6Joint | pure virtual |
| getDriveVelocity(PxVec3 &linear, PxVec3 &angular) const =0 | physx::PxD6Joint | pure virtual |
| getInvInertiaScale0() const =0 | physx::PxJoint | pure virtual |
| getInvInertiaScale1() const =0 | physx::PxJoint | pure virtual |
| getInvMassScale0() const =0 | physx::PxJoint | pure virtual |
| getInvMassScale1() const =0 | physx::PxJoint | pure virtual |
| getLinearLimit() const | physx::PxD6Joint | inline |
| getLinearLimit(PxD6Axis::Enum axis) const =0 | physx::PxD6Joint | pure virtual |
| getLocalPose(PxJointActorIndex::Enum actor) const =0 | physx::PxJoint | pure virtual |
| getMotion(PxD6Axis::Enum axis) const =0 | physx::PxD6Joint | pure virtual |
| getName() const =0 | physx::PxJoint | pure virtual |
| getProjectionAngularTolerance() const =0 | physx::PxD6Joint | pure virtual |
| getProjectionLinearTolerance() const =0 | physx::PxD6Joint | pure virtual |
| getPyramidSwingLimit() const =0 | physx::PxD6Joint | pure virtual |
| getRelativeAngularVelocity() const =0 | physx::PxJoint | pure virtual |
| getRelativeLinearVelocity() const =0 | physx::PxJoint | pure virtual |
| getRelativeTransform() const =0 | physx::PxJoint | pure virtual |
| getScene() const =0 | physx::PxJoint | pure virtual |
| getSwingLimit() const =0 | physx::PxD6Joint | pure virtual |
| getSwingYAngle() const =0 | physx::PxD6Joint | pure virtual |
| getSwingZAngle() const =0 | physx::PxD6Joint | pure virtual |
| getTwist() const | physx::PxD6Joint | inline |
| getTwistAngle() const =0 | physx::PxD6Joint | pure virtual |
| getTwistLimit() const =0 | physx::PxD6Joint | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const | physx::PxD6Joint | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxD6Joint(PxType concreteType, PxBaseFlags baseFlags) | physx::PxD6Joint | inlineprotected |
| PxD6Joint(PxBaseFlags baseFlags) | physx::PxD6Joint | inlineprotected |
| PxJoint(PxType concreteType, PxBaseFlags baseFlags) | physx::PxJoint | inlineprotected |
| PxJoint(PxBaseFlags baseFlags) | physx::PxJoint | inlineprotected |
| release()=0 | physx::PxJoint | pure virtual |
| setActors(PxRigidActor *actor0, PxRigidActor *actor1)=0 | physx::PxJoint | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setBreakForce(PxReal force, PxReal torque)=0 | physx::PxJoint | pure virtual |
| setConstraintFlag(PxConstraintFlag::Enum flag, bool value)=0 | physx::PxJoint | pure virtual |
| setConstraintFlags(PxConstraintFlags flags)=0 | physx::PxJoint | pure virtual |
| setDistanceLimit(const PxJointLinearLimit &limit)=0 | physx::PxD6Joint | pure virtual |
| setDrive(PxD6Drive::Enum index, const PxD6JointDrive &drive)=0 | physx::PxD6Joint | pure virtual |
| setDrivePosition(const PxTransform &pose, bool autowake=true)=0 | physx::PxD6Joint | pure virtual |
| setDriveVelocity(const PxVec3 &linear, const PxVec3 &angular, bool autowake=true)=0 | physx::PxD6Joint | pure virtual |
| setInvInertiaScale0(PxReal invInertiaScale)=0 | physx::PxJoint | pure virtual |
| setInvInertiaScale1(PxReal invInertiaScale)=0 | physx::PxJoint | pure virtual |
| setInvMassScale0(PxReal invMassScale)=0 | physx::PxJoint | pure virtual |
| setInvMassScale1(PxReal invMassScale)=0 | physx::PxJoint | pure virtual |
| setLinearLimit(const PxJointLinearLimit &limit) | physx::PxD6Joint | inline |
| setLinearLimit(PxD6Axis::Enum axis, const PxJointLinearLimitPair &limit)=0 | physx::PxD6Joint | pure virtual |
| setLocalPose(PxJointActorIndex::Enum actor, const PxTransform &localPose)=0 | physx::PxJoint | pure virtual |
| setMotion(PxD6Axis::Enum axis, PxD6Motion::Enum type)=0 | physx::PxD6Joint | pure virtual |
| setName(const char *name)=0 | physx::PxJoint | pure virtual |
| setProjectionAngularTolerance(PxReal tolerance)=0 | physx::PxD6Joint | pure virtual |
| setProjectionLinearTolerance(PxReal tolerance)=0 | physx::PxD6Joint | pure virtual |
| setPyramidSwingLimit(const PxJointLimitPyramid &limit)=0 | physx::PxD6Joint | pure virtual |
| setSwingLimit(const PxJointLimitCone &limit)=0 | physx::PxD6Joint | pure virtual |
| setTwistLimit(const PxJointAngularLimitPair &limit)=0 | physx::PxD6Joint | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| userData | physx::PxJoint | |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxJoint() (defined in physx::PxJoint) | physx::PxJoint | inlineprotectedvirtual |