RavEngine
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physx::PxBounds3 Member List

This is the complete list of members for physx::PxBounds3, including all inherited members.

basisExtent(const PxVec3 &center, const PxMat33 &basis, const PxVec3 &extent)physx::PxBounds3static
basisExtent(const PxVec3 &center, const PxMat33 &basis, const PxVec3 &extent)physx::PxBounds3static
boundsOfPoints(const PxVec3 &v0, const PxVec3 &v1)physx::PxBounds3static
boundsOfPoints(const PxVec3 &v0, const PxVec3 &v1)physx::PxBounds3static
centerExtents(const PxVec3 &center, const PxVec3 &extent)physx::PxBounds3static
centerExtents(const PxVec3 &center, const PxVec3 &extent)physx::PxBounds3static
closestPoint(const PxVec3 &p) constphysx::PxBounds3
contains(const PxVec3 &v) constphysx::PxBounds3
contains(const PxVec3 &v) constphysx::PxBounds3
empty()physx::PxBounds3static
empty()physx::PxBounds3static
fattenFast(float distance)physx::PxBounds3
fattenFast(float distance)physx::PxBounds3
fattenSafe(float distance)physx::PxBounds3
fattenSafe(float distance)physx::PxBounds3
getCenter() constphysx::PxBounds3
getCenter(uint32_t axis) constphysx::PxBounds3
getCenter() constphysx::PxBounds3
getCenter(uint32_t axis) constphysx::PxBounds3
getDimensions() constphysx::PxBounds3
getDimensions() constphysx::PxBounds3
getExtents(uint32_t axis) constphysx::PxBounds3
getExtents() constphysx::PxBounds3
getExtents(uint32_t axis) constphysx::PxBounds3
getExtents() constphysx::PxBounds3
include(const PxVec3 &v)physx::PxBounds3
include(const PxBounds3 &b)physx::PxBounds3
include(const PxVec3 &v)physx::PxBounds3
include(const PxBounds3 &b)physx::PxBounds3
intersects(const PxBounds3 &b) constphysx::PxBounds3
intersects(const PxBounds3 &b) constphysx::PxBounds3
intersects1D(const PxBounds3 &a, uint32_t axis) constphysx::PxBounds3
intersects1D(const PxBounds3 &a, uint32_t axis) constphysx::PxBounds3
isEmpty() const (defined in physx::PxBounds3)physx::PxBounds3
isEmpty() const (defined in physx::PxBounds3)physx::PxBounds3
isFinite() constphysx::PxBounds3
isFinite() constphysx::PxBounds3
isInside(const PxBounds3 &box) constphysx::PxBounds3
isInside(const PxBounds3 &box) constphysx::PxBounds3
isValid() constphysx::PxBounds3
isValid() constphysx::PxBounds3
maximum (defined in physx::PxBounds3)physx::PxBounds3
minimum (defined in physx::PxBounds3)physx::PxBounds3
operator=(const PxBounds3 &other) (defined in physx::PxBounds3)physx::PxBounds3inline
poseExtent(const PxTransform &pose, const PxVec3 &extent)physx::PxBounds3static
poseExtent(const PxTransform &pose, const PxVec3 &extent)physx::PxBounds3static
PxBounds3()physx::PxBounds3inline
PxBounds3(const PxVec3 &minimum, const PxVec3 &maximum)physx::PxBounds3
PxBounds3(const PxBounds3 &other) (defined in physx::PxBounds3)physx::PxBounds3inline
PxBounds3()physx::PxBounds3inline
PxBounds3(const PxVec3 &minimum, const PxVec3 &maximum)physx::PxBounds3
scaleFast(float scale)physx::PxBounds3
scaleFast(float scale)physx::PxBounds3
scaleSafe(float scale)physx::PxBounds3
scaleSafe(float scale)physx::PxBounds3
setEmpty()physx::PxBounds3
setEmpty()physx::PxBounds3
setMaximal()physx::PxBounds3
setMaximal()physx::PxBounds3
transformFast(const PxMat33 &matrix, const PxBounds3 &bounds)physx::PxBounds3static
transformFast(const PxTransform &transform, const PxBounds3 &bounds)physx::PxBounds3static
transformFast(const PxMat33 &matrix, const PxBounds3 &bounds)physx::PxBounds3static
transformFast(const PxTransform &transform, const PxBounds3 &bounds)physx::PxBounds3static
transformSafe(const PxMat33 &matrix, const PxBounds3 &bounds)physx::PxBounds3static
transformSafe(const PxTransform &transform, const PxBounds3 &bounds)physx::PxBounds3static
transformSafe(const PxMat33 &matrix, const PxBounds3 &bounds)physx::PxBounds3static
transformSafe(const PxTransform &transform, const PxBounds3 &bounds)physx::PxBounds3static