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RavEngine
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This is the complete list of members for physx::PxBVH33TriangleMesh, including all inherited members.
| acquireReference()=0 | physx::PxRefCounted | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const =0 | physx::PxBase | pure virtual |
| getLocalBounds() const =0 | physx::PxTriangleMesh | pure virtual |
| getMassInformation(PxReal &mass, PxMat33 &localInertia, PxVec3 &localCenterOfMass) const =0 | physx::PxTriangleMesh | pure virtual |
| getNbTriangles() const =0 | physx::PxTriangleMesh | pure virtual |
| getNbVertices() const =0 | physx::PxTriangleMesh | pure virtual |
| getPreferSDFProjection() const =0 | physx::PxTriangleMesh | pure virtual |
| getReferenceCount() const =0 | physx::PxRefCounted | pure virtual |
| getSDF() const =0 | physx::PxTriangleMesh | pure virtual |
| getSDFDimensions(PxU32 &numX, PxU32 &numY, PxU32 &numZ) const =0 | physx::PxTriangleMesh | pure virtual |
| getTriangleMaterialIndex(PxTriangleID triangleIndex) const =0 | physx::PxTriangleMesh | pure virtual |
| getTriangleMeshFlags() const =0 | physx::PxTriangleMesh | pure virtual |
| getTriangles() const =0 | physx::PxTriangleMesh | pure virtual |
| getTrianglesRemap() const =0 | physx::PxTriangleMesh | pure virtual |
| getVertices() const =0 | physx::PxTriangleMesh | pure virtual |
| getVerticesForModification()=0 | physx::PxTriangleMesh | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const | physx::PxBVH33TriangleMesh | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| onRefCountZero() (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotectedvirtual |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBVH33TriangleMesh(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxBVH33TriangleMesh) | physx::PxBVH33TriangleMesh | inlineprotected |
| PxBVH33TriangleMesh(PxBaseFlags baseFlags) (defined in physx::PxBVH33TriangleMesh) | physx::PxBVH33TriangleMesh | inlineprotected |
| PxRefCounted(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotected |
| PxRefCounted(PxBaseFlags baseFlags) (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotected |
| PxTriangleMesh(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotected |
| PxTriangleMesh(PxBaseFlags baseFlags) (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotected |
| refitBVH()=0 | physx::PxTriangleMesh | pure virtual |
| release()=0 | physx::PxTriangleMesh | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setPreferSDFProjection(bool preferProjection)=0 | physx::PxTriangleMesh | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxBVH33TriangleMesh() (defined in physx::PxBVH33TriangleMesh) | physx::PxBVH33TriangleMesh | inlineprotectedvirtual |
| ~PxRefCounted() (defined in physx::PxRefCounted) | physx::PxRefCounted | inlineprotectedvirtual |
| ~PxTriangleMesh() (defined in physx::PxTriangleMesh) | physx::PxTriangleMesh | inlineprotectedvirtual |