RavEngine
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physx::PxBVH Member List

This is the complete list of members for physx::PxBVH, including all inherited members.

cull(PxU32 nbPlanes, const PxPlane *planes, OverlapCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0physx::PxBVHpure virtual
getBaseFlags() constphysx::PxBaseinline
getBounds() const =0physx::PxBVHpure virtual
getBoundsForModification()physx::PxBVHinline
getConcreteType() constphysx::PxBaseinline
getConcreteTypeName() constphysx::PxBVHinlinevirtual
getNbBounds() const =0physx::PxBVHpure virtual
is() (defined in physx::PxBase)physx::PxBaseinline
is() const (defined in physx::PxBase)physx::PxBaseinline
isKindOf(const char *name) constphysx::PxBVHinlineprotectedvirtual
isReleasable() constphysx::PxBaseinlinevirtual
mBaseFlags (defined in physx::PxBase)physx::PxBaseprotected
mBuiltInRefCount (defined in physx::PxBase)physx::PxBaseprotected
mConcreteType (defined in physx::PxBase)physx::PxBaseprotected
overlap(const PxBounds3 &aabb, PxU32 maxHits, PxU32 *PX_RESTRICT overlapHits) const =0physx::PxBVHpure virtual
overlap(const PxGeometry &geom, const PxTransform &pose, OverlapCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0physx::PxBVHpure virtual
partialRefit()=0physx::PxBVHpure virtual
PxBase(PxType concreteType, PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBVH(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxBVH)physx::PxBVHinlineprotected
PxBVH(PxBaseFlags baseFlags) (defined in physx::PxBVH)physx::PxBVHinlineprotected
raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT rayHits) const =0physx::PxBVHpure virtual
raycast(const PxVec3 &origin, const PxVec3 &unitDir, float maxDist, RaycastCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0physx::PxBVHpure virtual
refit()=0physx::PxBVHpure virtual
release()=0physx::PxBasepure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)physx::PxBaseinline
setBaseFlags(PxBaseFlags inFlags)physx::PxBaseinline
sweep(const PxBounds3 &aabb, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT sweepHits) const =0physx::PxBVHpure virtual
sweep(const PxGeometry &geom, const PxTransform &pose, const PxVec3 &unitDir, float maxDist, RaycastCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0physx::PxBVHpure virtual
traverse(TraversalCallback &cb) const =0physx::PxBVHpure virtual
typeMatch() const (defined in physx::PxBase)physx::PxBaseinlineprotected
updateBounds(PxU32 boundsIndex, const PxBounds3 &newBounds)=0physx::PxBVHpure virtual
~PxBase()physx::PxBaseinlineprotectedvirtual
~PxBVH() (defined in physx::PxBVH)physx::PxBVHinlineprotectedvirtual