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RavEngine
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This is the complete list of members for physx::PxBVH, including all inherited members.
| cull(PxU32 nbPlanes, const PxPlane *planes, OverlapCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0 | physx::PxBVH | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getBounds() const =0 | physx::PxBVH | pure virtual |
| getBoundsForModification() | physx::PxBVH | inline |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const | physx::PxBVH | inlinevirtual |
| getNbBounds() const =0 | physx::PxBVH | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *name) const | physx::PxBVH | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| overlap(const PxBounds3 &aabb, PxU32 maxHits, PxU32 *PX_RESTRICT overlapHits) const =0 | physx::PxBVH | pure virtual |
| overlap(const PxGeometry &geom, const PxTransform &pose, OverlapCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0 | physx::PxBVH | pure virtual |
| partialRefit()=0 | physx::PxBVH | pure virtual |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBVH(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxBVH) | physx::PxBVH | inlineprotected |
| PxBVH(PxBaseFlags baseFlags) (defined in physx::PxBVH) | physx::PxBVH | inlineprotected |
| raycast(const PxVec3 &origin, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT rayHits) const =0 | physx::PxBVH | pure virtual |
| raycast(const PxVec3 &origin, const PxVec3 &unitDir, float maxDist, RaycastCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0 | physx::PxBVH | pure virtual |
| refit()=0 | physx::PxBVH | pure virtual |
| release()=0 | physx::PxBase | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| sweep(const PxBounds3 &aabb, const PxVec3 &unitDir, PxReal maxDist, PxU32 maxHits, PxU32 *PX_RESTRICT sweepHits) const =0 | physx::PxBVH | pure virtual |
| sweep(const PxGeometry &geom, const PxTransform &pose, const PxVec3 &unitDir, float maxDist, RaycastCallback &cb, PxGeometryQueryFlags queryFlags=PxGeometryQueryFlag::eDEFAULT) const =0 | physx::PxBVH | pure virtual |
| traverse(TraversalCallback &cb) const =0 | physx::PxBVH | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| updateBounds(PxU32 boundsIndex, const PxBounds3 &newBounds)=0 | physx::PxBVH | pure virtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |
| ~PxBVH() (defined in physx::PxBVH) | physx::PxBVH | inlineprotectedvirtual |