| addLoopJoint(PxConstraint *joint)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| applyCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags, bool autowake=true)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| commonInit() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeCoefficientMatrix(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeCoriolisAndCentrifugalForce(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeDenseJacobian(PxArticulationCache &cache, PxU32 &nRows, PxU32 &nCols) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeGeneralizedExternalForce(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeGeneralizedGravityForce(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeGeneralizedMassMatrix(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeJointAcceleration(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeJointForce(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| computeLambda(PxArticulationCache &cache, PxArticulationCache &initialState, const PxReal *const jointTorque, const PxU32 maxIter) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| copyInternalStateToCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| createCache() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| createFixedTendon()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| createLink(PxArticulationLink *parent, const PxTransform &pose)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| createSensor(PxArticulationLink *link, const PxTransform &relativePose)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| createSpatialTendon()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getAggregate() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getArticulationFlags() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getBaseFlags() const | physx::PxBase | inline |
| getCacheDataSize() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getCoefficientMatrixSize() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getConcreteType() const | physx::PxBase | inline |
| getConcreteTypeName() const =0 | physx::PxBase | pure virtual |
| getDofs() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getFixedTendons(PxArticulationFixedTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getGpuArticulationIndex()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getLinkAcceleration(const PxU32 linkId)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getLinks(PxArticulationLink **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getLoopJoints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getMaxCOMAngularVelocity() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getMaxCOMLinearVelocity() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getName() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbFixedTendons()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbLinks() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbLoopJoints() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbSensors()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbShapes() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getNbSpatialTendons()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getRootAngularVelocity(void) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getRootGlobalPose() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getRootLinearVelocity(void) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getScene() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getSensors(PxArticulationSensor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getSleepThreshold() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getSpatialTendons(PxArticulationSpatialTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getStabilizationThreshold() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getWakeCounter() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| getWorldBounds(float inflation=1.01f) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| is() (defined in physx::PxBase) | physx::PxBase | inline |
| is() const (defined in physx::PxBase) | physx::PxBase | inline |
| isKindOf(const char *superClass) const | physx::PxBase | inlineprotectedvirtual |
| isReleasable() const | physx::PxBase | inlinevirtual |
| isSleeping() const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| mBaseFlags (defined in physx::PxBase) | physx::PxBase | protected |
| mBuiltInRefCount (defined in physx::PxBase) | physx::PxBase | protected |
| mConcreteType (defined in physx::PxBase) | physx::PxBase | protected |
| packJointData(const PxReal *maximum, PxReal *reduced) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| putToSleep()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| PxArticulationReducedCoordinate(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlineprotected |
| PxArticulationReducedCoordinate(PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlineprotected |
| PxBase(PxType concreteType, PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| PxBase(PxBaseFlags baseFlags) | physx::PxBase | inlineprotected |
| release()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| removeLoopJoint(PxConstraint *joint)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setArticulationFlag(PxArticulationFlag::Enum flag, bool value)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setArticulationFlags(PxArticulationFlags flags)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setBaseFlag(PxBaseFlag::Enum flag, bool value) | physx::PxBase | inline |
| setBaseFlags(PxBaseFlags inFlags) | physx::PxBase | inline |
| setMaxCOMAngularVelocity(const PxReal maxAngularVelocity)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setMaxCOMLinearVelocity(const PxReal maxLinearVelocity)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setName(const char *name)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setRootAngularVelocity(const PxVec3 &angularVelocity, bool autowake=true)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setRootGlobalPose(const PxTransform &pose, bool autowake=true)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setRootLinearVelocity(const PxVec3 &linearVelocity, bool autowake=true)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setSleepThreshold(PxReal threshold)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setStabilizationThreshold(PxReal threshold)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| setWakeCounter(PxReal wakeCounterValue)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| typeMatch() const (defined in physx::PxBase) | physx::PxBase | inlineprotected |
| unpackJointData(const PxReal *reduced, PxReal *maximum) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| updateKinematic(PxArticulationKinematicFlags flags)=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| userData | physx::PxArticulationReducedCoordinate | |
| wakeUp()=0 | physx::PxArticulationReducedCoordinate | pure virtual |
| zeroCache(PxArticulationCache &cache) const =0 | physx::PxArticulationReducedCoordinate | pure virtual |
| ~PxArticulationReducedCoordinate() (defined in physx::PxArticulationReducedCoordinate) | physx::PxArticulationReducedCoordinate | inlinevirtual |
| ~PxBase() | physx::PxBase | inlineprotectedvirtual |