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physx::PxArticulationReducedCoordinate Member List

This is the complete list of members for physx::PxArticulationReducedCoordinate, including all inherited members.

addLoopJoint(PxConstraint *joint)=0physx::PxArticulationReducedCoordinatepure virtual
applyCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags, bool autowake=true)=0physx::PxArticulationReducedCoordinatepure virtual
commonInit() const =0physx::PxArticulationReducedCoordinatepure virtual
computeCoefficientMatrix(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeCoriolisAndCentrifugalForce(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeDenseJacobian(PxArticulationCache &cache, PxU32 &nRows, PxU32 &nCols) const =0physx::PxArticulationReducedCoordinatepure virtual
computeGeneralizedExternalForce(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeGeneralizedGravityForce(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeGeneralizedMassMatrix(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeJointAcceleration(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeJointForce(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
computeLambda(PxArticulationCache &cache, PxArticulationCache &initialState, const PxReal *const jointTorque, const PxU32 maxIter) const =0physx::PxArticulationReducedCoordinatepure virtual
copyInternalStateToCache(PxArticulationCache &cache, const PxArticulationCacheFlags flags) const =0physx::PxArticulationReducedCoordinatepure virtual
createCache() const =0physx::PxArticulationReducedCoordinatepure virtual
createFixedTendon()=0physx::PxArticulationReducedCoordinatepure virtual
createLink(PxArticulationLink *parent, const PxTransform &pose)=0physx::PxArticulationReducedCoordinatepure virtual
createSensor(PxArticulationLink *link, const PxTransform &relativePose)=0physx::PxArticulationReducedCoordinatepure virtual
createSpatialTendon()=0physx::PxArticulationReducedCoordinatepure virtual
getAggregate() const =0physx::PxArticulationReducedCoordinatepure virtual
getArticulationFlags() const =0physx::PxArticulationReducedCoordinatepure virtual
getBaseFlags() constphysx::PxBaseinline
getCacheDataSize() const =0physx::PxArticulationReducedCoordinatepure virtual
getCoefficientMatrixSize() const =0physx::PxArticulationReducedCoordinatepure virtual
getConcreteType() constphysx::PxBaseinline
getConcreteTypeName() const =0physx::PxBasepure virtual
getDofs() const =0physx::PxArticulationReducedCoordinatepure virtual
getFixedTendons(PxArticulationFixedTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxArticulationReducedCoordinatepure virtual
getGpuArticulationIndex()=0physx::PxArticulationReducedCoordinatepure virtual
getLinkAcceleration(const PxU32 linkId)=0physx::PxArticulationReducedCoordinatepure virtual
getLinks(PxArticulationLink **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxArticulationReducedCoordinatepure virtual
getLoopJoints(PxConstraint **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxArticulationReducedCoordinatepure virtual
getMaxCOMAngularVelocity() const =0physx::PxArticulationReducedCoordinatepure virtual
getMaxCOMLinearVelocity() const =0physx::PxArticulationReducedCoordinatepure virtual
getName() const =0physx::PxArticulationReducedCoordinatepure virtual
getNbFixedTendons()=0physx::PxArticulationReducedCoordinatepure virtual
getNbLinks() const =0physx::PxArticulationReducedCoordinatepure virtual
getNbLoopJoints() const =0physx::PxArticulationReducedCoordinatepure virtual
getNbSensors()=0physx::PxArticulationReducedCoordinatepure virtual
getNbShapes() const =0physx::PxArticulationReducedCoordinatepure virtual
getNbSpatialTendons()=0physx::PxArticulationReducedCoordinatepure virtual
getRootAngularVelocity(void) const =0physx::PxArticulationReducedCoordinatepure virtual
getRootGlobalPose() const =0physx::PxArticulationReducedCoordinatepure virtual
getRootLinearVelocity(void) const =0physx::PxArticulationReducedCoordinatepure virtual
getScene() const =0physx::PxArticulationReducedCoordinatepure virtual
getSensors(PxArticulationSensor **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxArticulationReducedCoordinatepure virtual
getSleepThreshold() const =0physx::PxArticulationReducedCoordinatepure virtual
getSolverIterationCounts(PxU32 &minPositionIters, PxU32 &minVelocityIters) const =0physx::PxArticulationReducedCoordinatepure virtual
getSpatialTendons(PxArticulationSpatialTendon **userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const =0physx::PxArticulationReducedCoordinatepure virtual
getStabilizationThreshold() const =0physx::PxArticulationReducedCoordinatepure virtual
getWakeCounter() const =0physx::PxArticulationReducedCoordinatepure virtual
getWorldBounds(float inflation=1.01f) const =0physx::PxArticulationReducedCoordinatepure virtual
is() (defined in physx::PxBase)physx::PxBaseinline
is() const (defined in physx::PxBase)physx::PxBaseinline
isKindOf(const char *superClass) constphysx::PxBaseinlineprotectedvirtual
isReleasable() constphysx::PxBaseinlinevirtual
isSleeping() const =0physx::PxArticulationReducedCoordinatepure virtual
mBaseFlags (defined in physx::PxBase)physx::PxBaseprotected
mBuiltInRefCount (defined in physx::PxBase)physx::PxBaseprotected
mConcreteType (defined in physx::PxBase)physx::PxBaseprotected
packJointData(const PxReal *maximum, PxReal *reduced) const =0physx::PxArticulationReducedCoordinatepure virtual
putToSleep()=0physx::PxArticulationReducedCoordinatepure virtual
PxArticulationReducedCoordinate(PxType concreteType, PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate)physx::PxArticulationReducedCoordinateinlineprotected
PxArticulationReducedCoordinate(PxBaseFlags baseFlags) (defined in physx::PxArticulationReducedCoordinate)physx::PxArticulationReducedCoordinateinlineprotected
PxBase(PxType concreteType, PxBaseFlags baseFlags)physx::PxBaseinlineprotected
PxBase(PxBaseFlags baseFlags)physx::PxBaseinlineprotected
release()=0physx::PxArticulationReducedCoordinatepure virtual
removeLoopJoint(PxConstraint *joint)=0physx::PxArticulationReducedCoordinatepure virtual
setArticulationFlag(PxArticulationFlag::Enum flag, bool value)=0physx::PxArticulationReducedCoordinatepure virtual
setArticulationFlags(PxArticulationFlags flags)=0physx::PxArticulationReducedCoordinatepure virtual
setBaseFlag(PxBaseFlag::Enum flag, bool value)physx::PxBaseinline
setBaseFlags(PxBaseFlags inFlags)physx::PxBaseinline
setMaxCOMAngularVelocity(const PxReal maxAngularVelocity)=0physx::PxArticulationReducedCoordinatepure virtual
setMaxCOMLinearVelocity(const PxReal maxLinearVelocity)=0physx::PxArticulationReducedCoordinatepure virtual
setName(const char *name)=0physx::PxArticulationReducedCoordinatepure virtual
setRootAngularVelocity(const PxVec3 &angularVelocity, bool autowake=true)=0physx::PxArticulationReducedCoordinatepure virtual
setRootGlobalPose(const PxTransform &pose, bool autowake=true)=0physx::PxArticulationReducedCoordinatepure virtual
setRootLinearVelocity(const PxVec3 &linearVelocity, bool autowake=true)=0physx::PxArticulationReducedCoordinatepure virtual
setSleepThreshold(PxReal threshold)=0physx::PxArticulationReducedCoordinatepure virtual
setSolverIterationCounts(PxU32 minPositionIters, PxU32 minVelocityIters=1)=0physx::PxArticulationReducedCoordinatepure virtual
setStabilizationThreshold(PxReal threshold)=0physx::PxArticulationReducedCoordinatepure virtual
setWakeCounter(PxReal wakeCounterValue)=0physx::PxArticulationReducedCoordinatepure virtual
typeMatch() const (defined in physx::PxBase)physx::PxBaseinlineprotected
unpackJointData(const PxReal *reduced, PxReal *maximum) const =0physx::PxArticulationReducedCoordinatepure virtual
updateKinematic(PxArticulationKinematicFlags flags)=0physx::PxArticulationReducedCoordinatepure virtual
userDataphysx::PxArticulationReducedCoordinate
wakeUp()=0physx::PxArticulationReducedCoordinatepure virtual
zeroCache(PxArticulationCache &cache) const =0physx::PxArticulationReducedCoordinatepure virtual
~PxArticulationReducedCoordinate() (defined in physx::PxArticulationReducedCoordinate)physx::PxArticulationReducedCoordinateinlinevirtual
~PxBase()physx::PxBaseinlineprotectedvirtual