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RavEngine
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This is the complete list of members for physx::Gu::MeshAnalyzer, including all inherited members.
| buildTriangleAdjacency(const Triangle *tris, PxU32 numTriangles, PxArray< PxI32 > &result, PxHashMap< PxU64, PxI32 > &edges) (defined in physx::Gu::MeshAnalyzer) | physx::Gu::MeshAnalyzer | static |
| checkConsistentTriangleOrientation(const Triangle *tris, PxU32 numTriangles, PxArray< bool > &flip, PxHashMap< PxU64, PxI32 > &edges) (defined in physx::Gu::MeshAnalyzer) | physx::Gu::MeshAnalyzer | static |
| checkMeshWatertightness(const Triangle *tris, PxU32 numTriangles) (defined in physx::Gu::MeshAnalyzer) | physx::Gu::MeshAnalyzer | static |
| makeTriOrientationConsistent(Triangle *tris, PxU32 numTriangles, bool invertOrientation=false) (defined in physx::Gu::MeshAnalyzer) | physx::Gu::MeshAnalyzer | static |
| mapDuplicatePoints(const PxArray< T > &points, PxArray< PxI32 > &result, S duplicateDistanceManhattanMetric=static_cast< S >(1e-6)) (defined in physx::Gu::MeshAnalyzer) | physx::Gu::MeshAnalyzer | inlinestatic |