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RavEngine
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This is the complete list of members for physx::Gu::Facet, including all inherited members.
| Facet() (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| Facet(const PxU32 _i0, const PxU32 _i1, const PxU32 _i2) (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| getClosestPoint(const aos::Vec3V *PX_RESTRICT aBuf, const aos::Vec3V *PX_RESTRICT bBuf, aos::Vec3V &closestA, aos::Vec3V &closestB) (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| getPlaneDist(const aos::Vec3VArg p, const aos::Vec3V *PX_RESTRICT aBuf, const aos::Vec3V *PX_RESTRICT bBuf) const (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| getPlaneDist() const (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| getPlaneNormal() const (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| invalidate() (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| isObsolete() const (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| isValid2(const PxU32 i0, const PxU32 i1, const PxU32 i2, const aos::Vec3V *PX_RESTRICT aBuf, const aos::Vec3V *PX_RESTRICT bBuf, const aos::FloatVArg upper) (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| link(const PxU32 edge0, Facet *PX_RESTRICT facet, const PxU32 edge1) (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_adjEdges (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_adjFacets (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_FacetId (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_indices (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_inHeap (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_obsolete (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_planeDist (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| m_planeNormal (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| operator<(const Facet &b) const (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| operator[](const PxU32 i) const (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |
| silhouette(const aos::Vec3VArg w, const aos::Vec3V *PX_RESTRICT aBuf, const aos::Vec3V *PX_RESTRICT bBuf, EdgeBuffer &edgeBuffer, EPAFacetManager &manager) (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| silhouette(const PxU32 index, const aos::Vec3VArg w, const aos::Vec3V *PX_RESTRICT aBuf, const aos::Vec3V *PX_RESTRICT bBuf, EdgeBuffer &edgeBuffer, EPAFacetManager &manager) (defined in physx::Gu::Facet) | physx::Gu::Facet | |
| Valid() (defined in physx::Gu::Facet) | physx::Gu::Facet | inline |