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RavEngine
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This is the complete list of members for physx::Dy::Context, including all inherited members.
| Context(IG::SimpleIslandManager *islandManager, PxVirtualAllocatorCallback *allocatorCallback, PxvSimStats &simStats, bool enableStabilization, bool useEnhancedDeterminism, const PxReal maxBiasCoefficient, const PxReal lengthScale) (defined in physx::Dy::Context) | physx::Dy::Context | inlineprotected |
| createForceChangeThresholdStream(PxVirtualAllocatorCallback &callback) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| createThresholdStream(PxVirtualAllocatorCallback &callback) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| destroy()=0 | physx::Dy::Context | pure virtual |
| getBounceThreshold() const | physx::Dy::Context | inline |
| getCCDSeparationThreshold() const | physx::Dy::Context | inline |
| getConstraintWriteBackPool() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getContactStreamPool() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getCorrelationDistance() const | physx::Dy::Context | inline |
| getDataStreamBase(void *&contactStreamBase, void *&patchStreamBase, void *&forceAndIndiceStreamBase)=0 (defined in physx::Dy::Context) | physx::Dy::Context | pure virtual |
| getDt() const | physx::Dy::Context | inline |
| getForceChangedThresholdStream() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getForceStreamPool() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getFrictionOffsetThreshold() const | physx::Dy::Context | inline |
| getFrictionType() const | physx::Dy::Context | inline |
| getGravity() const (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getInvDt() const | physx::Dy::Context | inline |
| getLengthScale() const | physx::Dy::Context | inline |
| getMaxBiasCoefficient() const (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getMaxSolverConstraintSize() const | physx::Dy::Context | inline |
| getPatchStreamPool() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getSolverArticBatchSize() const | physx::Dy::Context | inline |
| getSolverBatchSize() const | physx::Dy::Context | inline |
| getSolverType() const =0 (defined in physx::Dy::Context) | physx::Dy::Context | pure virtual |
| getSuppressReadback() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| getThresholdStream() | physx::Dy::Context | inline |
| getThresholdTable() | physx::Dy::Context | inline |
| isStateDirty() (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| mBodyStateDirty (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mBounceThreshold | physx::Dy::Context | protected |
| mCCDSeparationThreshold | physx::Dy::Context | protected |
| mConstraintWriteBackPool | physx::Dy::Context | protected |
| mContactStreamPool | physx::Dy::Context | protected |
| mCorrelationDistance | physx::Dy::Context | protected |
| mDt | physx::Dy::Context | protected |
| mEnableStabilization (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mergeResults()=0 | physx::Dy::Context | pure virtual |
| mForceChangedThresholdStream (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mForceStreamPool | physx::Dy::Context | protected |
| mFrictionOffsetThreshold | physx::Dy::Context | protected |
| mFrictionType | physx::Dy::Context | protected |
| mGravity (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mInvDt | physx::Dy::Context | protected |
| mIslandManager (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mLengthScale | physx::Dy::Context | protected |
| mMaxBiasCoefficient (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mMaxSolverConstraintSize | physx::Dy::Context | protected |
| mPatchStreamPool | physx::Dy::Context | protected |
| mSimStats (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mSimulationController (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mSolverArticBatchSize | physx::Dy::Context | protected |
| mSolverBatchSize | physx::Dy::Context | protected |
| mSuppressReadback (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mThresholdStream (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mThresholdTable (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| mUseEnhancedDeterminism (defined in physx::Dy::Context) | physx::Dy::Context | protected |
| processFoundPatches(IG::SimpleIslandManager &simpleIslandManager, PxsContactManager **foundPatchManagers, PxU32 nbFoundPatchManagers, PxsContactManagerOutputCounts *outCounts)=0 (defined in physx::Dy::Context) | physx::Dy::Context | pure virtual |
| processLostPatches(IG::SimpleIslandManager &simpleIslandManager, PxsContactManager **lostPatchManagers, PxU32 nbLostPatchManagers, PxsContactManagerOutputCounts *outCounts)=0 (defined in physx::Dy::Context) | physx::Dy::Context | pure virtual |
| setBounceThreshold(PxReal f) | physx::Dy::Context | inline |
| setCCDSeparationThreshold(PxReal offset) | physx::Dy::Context | inline |
| setCorrelationDistance(PxReal f) | physx::Dy::Context | inline |
| setDt(const PxReal dt) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| setFrictionOffsetThreshold(PxReal offset) | physx::Dy::Context | inline |
| setFrictionType(PxFrictionType::Enum f) | physx::Dy::Context | inline |
| setMaxBiasCoefficient(PxReal coeff) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| setSimulationController(PxsSimulationController *simulationController)=0 (defined in physx::Dy::Context) | physx::Dy::Context | pure virtual |
| setSolverArticBatchSize(PxU32 f) | physx::Dy::Context | inline |
| setSolverBatchSize(PxU32 f) | physx::Dy::Context | inline |
| setStateDirty(bool dirty) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| setSuppressReadback(bool suppressReadback) (defined in physx::Dy::Context) | physx::Dy::Context | inline |
| update(IG::SimpleIslandManager &simpleIslandManager, PxBaseTask *continuation, PxBaseTask *processLostTouchTask, PxvNphaseImplementationContext *nPhaseContext, const PxU32 maxPatchesPerCM, const PxU32 maxArticulationLinks, const PxReal dt, const PxVec3 &gravity, PxBitMapPinned &changedHandleMap)=0 | physx::Dy::Context | pure virtual |
| updateBodyCore(PxBaseTask *continuation)=0 | physx::Dy::Context | pure virtual |
| ~Context() (defined in physx::Dy::Context) | physx::Dy::Context | inlineprotectedvirtual |