RavEngine
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physx::Dy::Context Member List

This is the complete list of members for physx::Dy::Context, including all inherited members.

Context(IG::SimpleIslandManager *islandManager, PxVirtualAllocatorCallback *allocatorCallback, PxvSimStats &simStats, bool enableStabilization, bool useEnhancedDeterminism, const PxReal maxBiasCoefficient, const PxReal lengthScale) (defined in physx::Dy::Context)physx::Dy::Contextinlineprotected
createForceChangeThresholdStream(PxVirtualAllocatorCallback &callback) (defined in physx::Dy::Context)physx::Dy::Contextinline
createThresholdStream(PxVirtualAllocatorCallback &callback) (defined in physx::Dy::Context)physx::Dy::Contextinline
destroy()=0physx::Dy::Contextpure virtual
getBounceThreshold() constphysx::Dy::Contextinline
getCCDSeparationThreshold() constphysx::Dy::Contextinline
getConstraintWriteBackPool() (defined in physx::Dy::Context)physx::Dy::Contextinline
getContactStreamPool() (defined in physx::Dy::Context)physx::Dy::Contextinline
getCorrelationDistance() constphysx::Dy::Contextinline
getDataStreamBase(void *&contactStreamBase, void *&patchStreamBase, void *&forceAndIndiceStreamBase)=0 (defined in physx::Dy::Context)physx::Dy::Contextpure virtual
getDt() constphysx::Dy::Contextinline
getForceChangedThresholdStream() (defined in physx::Dy::Context)physx::Dy::Contextinline
getForceStreamPool() (defined in physx::Dy::Context)physx::Dy::Contextinline
getFrictionOffsetThreshold() constphysx::Dy::Contextinline
getFrictionType() constphysx::Dy::Contextinline
getGravity() const (defined in physx::Dy::Context)physx::Dy::Contextinline
getInvDt() constphysx::Dy::Contextinline
getLengthScale() constphysx::Dy::Contextinline
getMaxBiasCoefficient() const (defined in physx::Dy::Context)physx::Dy::Contextinline
getMaxSolverConstraintSize() constphysx::Dy::Contextinline
getPatchStreamPool() (defined in physx::Dy::Context)physx::Dy::Contextinline
getSolverArticBatchSize() constphysx::Dy::Contextinline
getSolverBatchSize() constphysx::Dy::Contextinline
getSolverType() const =0 (defined in physx::Dy::Context)physx::Dy::Contextpure virtual
getSuppressReadback() (defined in physx::Dy::Context)physx::Dy::Contextinline
getThresholdStream()physx::Dy::Contextinline
getThresholdTable()physx::Dy::Contextinline
isStateDirty() (defined in physx::Dy::Context)physx::Dy::Contextinline
mBodyStateDirty (defined in physx::Dy::Context)physx::Dy::Contextprotected
mBounceThresholdphysx::Dy::Contextprotected
mCCDSeparationThresholdphysx::Dy::Contextprotected
mConstraintWriteBackPoolphysx::Dy::Contextprotected
mContactStreamPoolphysx::Dy::Contextprotected
mCorrelationDistancephysx::Dy::Contextprotected
mDtphysx::Dy::Contextprotected
mEnableStabilization (defined in physx::Dy::Context)physx::Dy::Contextprotected
mergeResults()=0physx::Dy::Contextpure virtual
mForceChangedThresholdStream (defined in physx::Dy::Context)physx::Dy::Contextprotected
mForceStreamPoolphysx::Dy::Contextprotected
mFrictionOffsetThresholdphysx::Dy::Contextprotected
mFrictionTypephysx::Dy::Contextprotected
mGravity (defined in physx::Dy::Context)physx::Dy::Contextprotected
mInvDtphysx::Dy::Contextprotected
mIslandManager (defined in physx::Dy::Context)physx::Dy::Contextprotected
mLengthScalephysx::Dy::Contextprotected
mMaxBiasCoefficient (defined in physx::Dy::Context)physx::Dy::Contextprotected
mMaxSolverConstraintSizephysx::Dy::Contextprotected
mPatchStreamPoolphysx::Dy::Contextprotected
mSimStats (defined in physx::Dy::Context)physx::Dy::Contextprotected
mSimulationController (defined in physx::Dy::Context)physx::Dy::Contextprotected
mSolverArticBatchSizephysx::Dy::Contextprotected
mSolverBatchSizephysx::Dy::Contextprotected
mSuppressReadback (defined in physx::Dy::Context)physx::Dy::Contextprotected
mThresholdStream (defined in physx::Dy::Context)physx::Dy::Contextprotected
mThresholdTable (defined in physx::Dy::Context)physx::Dy::Contextprotected
mUseEnhancedDeterminism (defined in physx::Dy::Context)physx::Dy::Contextprotected
processFoundPatches(IG::SimpleIslandManager &simpleIslandManager, PxsContactManager **foundPatchManagers, PxU32 nbFoundPatchManagers, PxsContactManagerOutputCounts *outCounts)=0 (defined in physx::Dy::Context)physx::Dy::Contextpure virtual
processLostPatches(IG::SimpleIslandManager &simpleIslandManager, PxsContactManager **lostPatchManagers, PxU32 nbLostPatchManagers, PxsContactManagerOutputCounts *outCounts)=0 (defined in physx::Dy::Context)physx::Dy::Contextpure virtual
setBounceThreshold(PxReal f)physx::Dy::Contextinline
setCCDSeparationThreshold(PxReal offset)physx::Dy::Contextinline
setCorrelationDistance(PxReal f)physx::Dy::Contextinline
setDt(const PxReal dt) (defined in physx::Dy::Context)physx::Dy::Contextinline
setFrictionOffsetThreshold(PxReal offset)physx::Dy::Contextinline
setFrictionType(PxFrictionType::Enum f)physx::Dy::Contextinline
setMaxBiasCoefficient(PxReal coeff) (defined in physx::Dy::Context)physx::Dy::Contextinline
setSimulationController(PxsSimulationController *simulationController)=0 (defined in physx::Dy::Context)physx::Dy::Contextpure virtual
setSolverArticBatchSize(PxU32 f)physx::Dy::Contextinline
setSolverBatchSize(PxU32 f)physx::Dy::Contextinline
setStateDirty(bool dirty) (defined in physx::Dy::Context)physx::Dy::Contextinline
setSuppressReadback(bool suppressReadback) (defined in physx::Dy::Context)physx::Dy::Contextinline
update(IG::SimpleIslandManager &simpleIslandManager, PxBaseTask *continuation, PxBaseTask *processLostTouchTask, PxvNphaseImplementationContext *nPhaseContext, const PxU32 maxPatchesPerCM, const PxU32 maxArticulationLinks, const PxReal dt, const PxVec3 &gravity, PxBitMapPinned &changedHandleMap)=0physx::Dy::Contextpure virtual
updateBodyCore(PxBaseTask *continuation)=0physx::Dy::Contextpure virtual
~Context() (defined in physx::Dy::Context)physx::Dy::Contextinlineprotectedvirtual