RavEngine
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channel_converter.h
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/*
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Copyright 2018 Google Inc. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS-IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_
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#define RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_
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#include "base/audio_buffer.h"
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namespace
vraudio {
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// Converts a mono |input| buffer to a stereo |output| buffer by preserving the
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// signal energy.
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//
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// @param input Mono input buffer.
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// @param output Pointer to a stereo output buffer.
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void
ConvertStereoFromMono(
const
AudioBuffer& input, AudioBuffer* output);
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// Converts a stereo |input| buffer to a mono |output| buffer by preserving the
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// signal energy.
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//
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// @param input Stereo input buffer.
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// @param output Pointer to a mono output buffer.
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void
ConvertMonoFromStereo(
const
AudioBuffer& input, AudioBuffer* output);
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}
// namespace vraudio
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#endif
// RESONANCE_AUDIO_DSP_CHANNEL_CONVERTER_H_
RavEngine
deps
resonance-audio
resonance_audio
dsp
channel_converter.h
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