10#ifndef EIGEN_MATH_FUNCTIONS_GPU_H
11#define EIGEN_MATH_FUNCTIONS_GPU_H
20#if defined(EIGEN_GPUCC) && defined(EIGEN_USE_GPU)
21template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
22float4 plog<float4>(
const float4& a)
24 return make_float4(logf(a.x), logf(a.y), logf(a.z), logf(a.w));
27template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
28double2 plog<double2>(
const double2& a)
31 return make_double2(
log(a.x),
log(a.y));
34template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
35float4 plog1p<float4>(
const float4& a)
37 return make_float4(log1pf(a.x), log1pf(a.y), log1pf(a.z), log1pf(a.w));
40template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
41double2 plog1p<double2>(
const double2& a)
43 return make_double2(log1p(a.x), log1p(a.y));
46template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
47float4 pexp<float4>(
const float4& a)
49 return make_float4(expf(a.x), expf(a.y), expf(a.z), expf(a.w));
52template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
53double2 pexp<double2>(
const double2& a)
56 return make_double2(
exp(a.x),
exp(a.y));
59template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
60float4 pexpm1<float4>(
const float4& a)
62 return make_float4(expm1f(a.x), expm1f(a.y), expm1f(a.z), expm1f(a.w));
65template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
66double2 pexpm1<double2>(
const double2& a)
68 return make_double2(expm1(a.x), expm1(a.y));
71template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
72float4 psqrt<float4>(
const float4& a)
74 return make_float4(sqrtf(a.x), sqrtf(a.y), sqrtf(a.z), sqrtf(a.w));
77template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
78double2 psqrt<double2>(
const double2& a)
81 return make_double2(
sqrt(a.x),
sqrt(a.y));
84template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
85float4 prsqrt<float4>(
const float4& a)
87 return make_float4(rsqrtf(a.x), rsqrtf(a.y), rsqrtf(a.z), rsqrtf(a.w));
90template<> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
91double2 prsqrt<double2>(
const double2& a)
93 return make_double2(rsqrt(a.x), rsqrt(a.y));
GLM_FUNC_QUALIFIER vec< L, T, Q > sqrt(vec< L, T, Q > const &x)
Definition func_exponential.inl:128
GLM_FUNC_QUALIFIER vec< L, T, Q > log(vec< L, T, Q > const &x)
Definition func_exponential.inl:88
GLM_FUNC_QUALIFIER vec< L, T, Q > exp(vec< L, T, Q > const &x)
Definition func_exponential.inl:80
vec< 4, float, highp > float4
single-qualifier floating-point vector with 4 components. (From GLM_GTX_compatibility extension)
Definition compatibility.hpp:101
vec< 2, double, highp > double2
double-qualifier floating-point vector with 2 components. (From GLM_GTX_compatibility extension)
Definition compatibility.hpp:115
Namespace containing all symbols from the Eigen library.
Definition common.h:81