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ambisonic_binaural_decoder.h
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/*
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Copyright 2018 Google Inc. All Rights Reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS-IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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#ifndef RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_
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#define RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_
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#include <vector>
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#include "base/audio_buffer.h"
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#include "dsp/fft_manager.h"
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#include "dsp/partitioned_fft_filter.h"
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namespace
vraudio {
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// Decodes an Ambisonic sound field, of an arbitrary order, to binaural stereo,
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// by performing convolution in the spherical harmonics domain. The order (hence
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// the number of channels) of the input must match the order (hence the number
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// of channels) of the spherical harmonic-encoded Head Related Impulse Responses
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// (HRIRs). Assumes that HRIRs are symmetric with respect to the sagittal plane.
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class
AmbisonicBinauralDecoder
{
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public
:
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// Constructs an |AmbisonicBinauralDecoder| from an |AudioBuffer| containing
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// spherical harmonic representation of HRIRs. The order of spherical
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// harmonic-encoded HRIRs (hence the number of channels) must match the order
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// of the Ambisonic sound field input.
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//
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// @param sh_hrirs |AudioBuffer| containing time-domain spherical harmonic
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// encoded symmetric HRIRs.
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// @param frames_per_buffer Number of frames in each input/output buffer.
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// @param fft_manager Pointer to a manager to perform FFT transformations.
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AmbisonicBinauralDecoder
(
const
AudioBuffer
& sh_hrirs,
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size_t
frames_per_buffer,
FftManager
* fft_manager);
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// Processes an Ambisonic sound field input and outputs a binaurally decoded
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// stereo buffer.
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//
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// @param input Input buffer to be processed.
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// @param output Pointer to a stereo output buffer.
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void
Process(
const
AudioBuffer
& input,
AudioBuffer
* output);
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private
:
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// Manager for all FFT related functionality (not owned).
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FftManager
*
const
fft_manager_;
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// Spherical Harmonic HRIR filter kernels.
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std::vector<std::unique_ptr<PartitionedFftFilter>> sh_hrir_filters_;
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// Frequency domain representation of the input signal.
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PartitionedFftFilter::FreqDomainBuffer
freq_input_;
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// Temporary audio buffer to store the convolution output for asymmetric or
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// symmetric spherical harmonic HRIR.
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AudioBuffer
filtered_input_;
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};
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}
// namespace vraudio
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#endif
// RESONANCE_AUDIO_AMBISONICS_AMBISONIC_BINAURAL_DECODER_H_
vraudio::AmbisonicBinauralDecoder
Definition
ambisonic_binaural_decoder.h:33
vraudio::AudioBuffer
Definition
audio_buffer.h:78
vraudio::FftManager
Definition
fft_manager.h:28
RavEngine
deps
resonance-audio
resonance_audio
ambisonics
ambisonic_binaural_decoder.h
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