RavEngine
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WGFence.hpp
1
#pragma once
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#include <RGL/Types.hpp>
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#include <RGL/Synchronization.hpp>
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namespace
RGL{
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struct
FenceWG
:
public
IFence
{
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void
Wait()
final
{}
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void
Reset()
final
{}
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void
Signal()
final
{}
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virtual
~FenceWG
(){}
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};
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}
RGL::FenceWG
Definition
WGFence.hpp:6
RGL::IFence
Definition
Synchronization.hpp:5
RavEngine
deps
RGL
src
WGFence.hpp
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