RavEngine
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Tonemap.hpp
1#pragma once
2#include "ScreenEffect.hpp"
3
4namespace RavEngine {
5 struct TonemapPass : public ScreenEffectBase {
6 TonemapPass(const std::string_view name, const ScreenEffectConfig& config = {});
7 };
8
10
11
12}
Definition concurrentqueue.h:747
Definition Animation.hpp:6
Definition ScreenEffect.hpp:52
Definition ScreenEffect.hpp:30
Definition ScreenEffect.hpp:63
Definition Tonemap.hpp:5