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SnRepXUpgrader.h
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6// * Redistributions in binary form must reproduce the above copyright
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef SN_REPX_UPGRADER_H
30#define SN_REPX_UPGRADER_H
31
32#include "foundation/PxSimpleTypes.h"
33
34namespace physx { namespace Sn {
35 class RepXCollection;
36
38 {
39 public:
40 //If a new collection is created, the source collection is destroyed.
41 //Thus you only need to release the new collection.
42 //This holds for all of the upgrade functions.
43 //So be aware, that the argument to these functions may not be valid
44 //after they are called, but the return value always will be valid.
45 static RepXCollection& upgradeCollection( RepXCollection& src );
46 static RepXCollection& upgrade10CollectionTo3_1Collection( RepXCollection& src );
47 static RepXCollection& upgrade3_1CollectionTo3_2Collection( RepXCollection& src );
48 static RepXCollection& upgrade3_2CollectionTo3_3Collection( RepXCollection& src );
49 static RepXCollection& upgrade3_3CollectionTo3_4Collection( RepXCollection& src );
50 static RepXCollection& upgrade3_4CollectionTo4_0Collection( RepXCollection& src );
51 };
52} }
53
54#endif
Definition SnRepXCollection.h:102
Definition SnRepXUpgrader.h:38
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39