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SnPxStreamOperators.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
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9// * Neither the name of NVIDIA CORPORATION nor the names of its
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12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef SN_PX_STREAM_OPERATORS_H
30#define SN_PX_STREAM_OPERATORS_H
31
32#include "foundation/PxVec3.h"
33#include "foundation/PxTransform.h"
34#include "foundation/PxBounds3.h"
35#include "foundation/PxString.h"
36#include "PxFiltering.h"
37
38
39namespace physx
40{
41 static inline PxU32 strLenght( const char* inStr )
42 {
43 return inStr ? PxU32(strlen(inStr)) : 0;
44 }
45}
46
47namespace physx // ADL requires we put the operators in the same namespace as the underlying type of PxOutputStream
48{
49 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const char* inString )
50 {
51 if ( inString && *inString )
52 {
53 ioStream.write( inString, PxU32(strlen(inString)) );
54 }
55 return ioStream;
56 }
57
58 template<typename TDataType>
59 inline PxOutputStream& toStream( PxOutputStream& ioStream, const char* inFormat, const TDataType inData )
60 {
61 char buffer[128] = { 0 };
62 Pxsnprintf( buffer, 128, inFormat, inData );
63 ioStream << buffer;
64 return ioStream;
65 }
66
67 struct endl_obj {};
68 //static endl_obj endl;
69
70 inline PxOutputStream& operator << ( PxOutputStream& ioStream, bool inData ) { ioStream << (inData ? "true" : "false"); return ioStream; }
71 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxI32 inData ) { return toStream( ioStream, "%d", inData ); }
72 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxU16 inData ) { return toStream( ioStream, "%u", PxU32(inData) ); }
73 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxU8 inData ) { return toStream( ioStream, "%u", PxU32(inData) ); }
74 inline PxOutputStream& operator << ( PxOutputStream& ioStream, char inData ) { return toStream( ioStream, "%c", inData ); }
75 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxU32 inData ) { return toStream( ioStream, "%u", inData ); }
76 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxU64 inData ) { return toStream( ioStream, "%" PX_PRIu64, inData ); }
77 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const void* inData ) { return ioStream << static_cast<uint64_t>(size_t(inData)); }
78 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxF32 inData ) { return toStream( ioStream, "%g", PxF64(inData) ); }
79 inline PxOutputStream& operator << ( PxOutputStream& ioStream, PxF64 inData ) { return toStream( ioStream, "%g", inData ); }
80 inline PxOutputStream& operator << ( PxOutputStream& ioStream, endl_obj) { return ioStream << "\n"; }
81 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const PxVec3& inData )
82 {
83 ioStream << inData[0];
84 ioStream << " ";
85 ioStream << inData[1];
86 ioStream << " ";
87 ioStream << inData[2];
88 return ioStream;
89 }
90
91 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const PxQuat& inData )
92 {
93 ioStream << inData.x;
94 ioStream << " ";
95 ioStream << inData.y;
96 ioStream << " ";
97 ioStream << inData.z;
98 ioStream << " ";
99 ioStream << inData.w;
100 return ioStream;
101 }
102
103 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const PxTransform& inData )
104 {
105 ioStream << inData.q;
106 ioStream << " ";
107 ioStream << inData.p;
108 return ioStream;
109 }
110
111 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const PxBounds3& inData )
112 {
113 ioStream << inData.minimum;
114 ioStream << " ";
115 ioStream << inData.maximum;
116 return ioStream;
117 }
118
119 inline PxOutputStream& operator << ( PxOutputStream& ioStream, const PxFilterData& inData )
120 {
121 ioStream << inData.word0 << " " << inData.word1 << " " << inData.word2 << " " << inData.word3;
122 return ioStream;
123 }
124
125 inline PxOutputStream& operator << ( PxOutputStream& ioStream, struct PxMetaDataPlane& inData )
126 {
127 ioStream << inData.normal;
128 ioStream << " ";
129 ioStream << inData.distance;
130 return ioStream;
131 }
132}
133
134#endif
Output stream class for I/O.
Definition PxIO.h:114
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Definition SnPxStreamOperators.h:67