RavEngine
Loading...
Searching...
No Matches
PxVehiclePvdHelpers.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#pragma once
30
35#include "foundation/PxSimpleTypes.h"
36
37class OmniPvdWriter;
38namespace physx
39{
40class PxAllocatorCallback;
41namespace vehicle2
42{
43struct PxVehiclePvdAttributeHandles;
44struct PxVehiclePvdObjectHandles;
45}
46}
47
48#if !PX_DOXYGEN
49namespace physx
50{
51namespace vehicle2
52{
53#endif
54
64PxVehiclePvdAttributeHandles* PxVehiclePvdAttributesCreate
65(PxAllocatorCallback& allocator, OmniPvdWriter* omniWriter);
66
74void PxVehiclePvdAttributesRelease
75(PxAllocatorCallback& allocator, OmniPvdWriter* omniWriter, PxVehiclePvdAttributeHandles* attributeHandles);
76
93PxVehiclePvdObjectHandles* PxVehiclePvdObjectCreate
94(const PxU32 nbWheels, const PxU32 nbAntirolls, const PxU32 maxNbPhysxMaterialFrictions,
95 const PxU64 contextHandle, const PxVehiclePvdAttributeHandles& attributeHandles,
96 OmniPvdWriter* omniWriter, PxAllocatorCallback& allocator);
97
105void PxVehiclePvdObjectRelease
106(const PxVehiclePvdAttributeHandles& attributeHandles,
107 OmniPvdWriter* omniWriter, PxAllocatorCallback& allocator, PxVehiclePvdObjectHandles* objectHandles);
108
109#if !PX_DOXYGEN
110} // namespace vehicle2
111} // namespace physx
112#endif
113
Used to write debug information to an OmniPvdWriteStream.
Definition OmniPvdWriter.h:47
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39