31#include "foundation/PxPreprocessor.h"
48struct PxVehicleAxleDescription;
49struct PxVehiclePhysXConstraints;
62void PxVehicleConstraintsCreate
63(
const PxVehicleAxleDescription& axleDescription,
64 PxPhysics& physics, PxRigidBody& physxActor,
65 PxVehiclePhysXConstraints& vehicleConstraints);
74void PxVehicleConstraintsDirtyStateUpdate
75(PxVehiclePhysXConstraints& vehicleConstraints);
84void PxVehicleConstraintsDestroy
85(PxVehiclePhysXConstraints& vehicleConstraints);
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39