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PxSync.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef PX_SYNC_H
30#define PX_SYNC_H
31
32#include "foundation/PxAllocator.h"
33
34#if !PX_DOXYGEN
35namespace physx
36{
37#endif
47class PX_FOUNDATION_API PxSyncImpl
48{
49 public:
50 static const uint32_t waitForever = 0xffffffff;
51
52 PxSyncImpl();
53
55
61 bool wait(uint32_t milliseconds = waitForever);
62
65 void set();
66
69 void reset();
70
74 static uint32_t getSize();
75};
76
86template <typename Alloc = PxReflectionAllocator<PxSyncImpl> >
87class PxSyncT : protected Alloc
88{
89 public:
90 static const uint32_t waitForever = PxSyncImpl::waitForever;
91
92 PxSyncT(const Alloc& alloc = Alloc()) : Alloc(alloc)
93 {
94 mImpl = reinterpret_cast<PxSyncImpl*>(Alloc::allocate(PxSyncImpl::getSize(), __FILE__, __LINE__));
95 PX_PLACEMENT_NEW(mImpl, PxSyncImpl)();
96 }
97
98 ~PxSyncT()
99 {
100 mImpl->~PxSyncImpl();
101 Alloc::deallocate(mImpl);
102 }
103
109 bool wait(uint32_t milliseconds = PxSyncImpl::waitForever)
110 {
111 return mImpl->wait(milliseconds);
112 }
113
116 void set()
117 {
118 mImpl->set();
119 }
120
123 void reset()
124 {
125 mImpl->reset();
126 }
127
128 private:
129 class PxSyncImpl* mImpl;
130};
131
132typedef PxSyncT<> PxSync;
133
134#if !PX_DOXYGEN
135} // namespace physx
136#endif
137
138#endif
139
Definition PxSync.h:48
static uint32_t getSize()
Definition FdUnixSync.cpp:60
void reset()
Definition FdUnixSync.cpp:98
bool wait(uint32_t milliseconds=waitForever)
Definition FdUnixSync.cpp:115
void set()
Definition FdUnixSync.cpp:104
Definition PxSync.h:88
void reset()
Definition PxSync.h:123
void set()
Definition PxSync.h:116
bool wait(uint32_t milliseconds=PxSyncImpl::waitForever)
Definition PxSync.h:109
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39