static bool limitMaxEdgeLength(PxArray< PxU32 > &triangles, PxArray< PxVec3 > &points, PxReal maxEdgeLength, PxU32 maxIterations=100, PxArray< PxU32 > *triangleMap=NULL, PxU32 triangleCountThreshold=0xFFFFFFFF)
Processes a triangle mesh and makes sure that no triangle edge is longer than the maximal edge length...
Definition ExtRemeshingExt.cpp:151
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39