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PxProfileEventNames.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
27#ifndef PX_PROFILE_EVENT_NAMES_H
28#define PX_PROFILE_EVENT_NAMES_H
29
30#include "PxProfileEventId.h"
31
32namespace physx { namespace profile {
33
38 {
39 const char* name;
40 PxProfileEventId eventId;
41
47 PxProfileEventName( const char* inName, PxProfileEventId inId ) : name( inName ), eventId( inId ) {}
48 };
49
54 {
60 PxProfileNames( uint32_t inEventCount = 0, const PxProfileEventName* inSubsystems = NULL )
61 : eventCount( inEventCount )
62 , events( inSubsystems )
63 {
64 }
65
66 uint32_t eventCount;
67 const PxProfileEventName* events;
68 };
69
74 {
75 public:
80 virtual PxProfileNames getProfileNames() const = 0;
81
82 protected:
83 virtual ~PxProfileNameProvider(){}
84 PxProfileNameProvider& operator=(const PxProfileNameProvider&) { return *this; }
85 };
86} }
87
88#endif
89
Provides a mapping from event ID -> name.
Definition PxProfileEventNames.h:74
virtual PxProfileNames getProfileNames() const =0
Returns profile event names.
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
A event id structure. Optionally includes information about if the event was enabled at compile time.
Definition PxProfileEventId.h:38
Mapping from event id to name.
Definition PxProfileEventNames.h:38
PxProfileEventName(const char *inName, PxProfileEventId inId)
Default constructor.
Definition PxProfileEventNames.h:47
Aggregator of event id -> name mappings.
Definition PxProfileEventNames.h:54
PxProfileNames(uint32_t inEventCount=0, const PxProfileEventName *inSubsystems=NULL)
Default constructor that doesn't point to any names.
Definition PxProfileEventNames.h:60