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PxProfileContextProviderImpl.h
1// Redistribution and use in source and binary forms, with or without
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
27#ifndef PX_PROFILE_CONTEXT_PROVIDER_IMPL_H
28#define PX_PROFILE_CONTEXT_PROVIDER_IMPL_H
29
30#include "PxProfileContextProvider.h"
31
32#include "foundation/PxThread.h"
33
34namespace physx { namespace profile {
35
37 {
38 PxProfileEventExecutionContext getExecutionContext()
39 {
40 PxThread::Id theId( PxThread::getId() );
41 return PxProfileEventExecutionContext( static_cast<uint32_t>( theId ), static_cast<uint8_t>( PxThreadPriority::eNORMAL ), 0 );
42 }
43
44 uint32_t getThreadId()
45 {
46 return static_cast<uint32_t>( PxThread::getId() );
47 }
48 };
49} }
50
51#endif
52
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
@ eNORMAL
Normal/default priority.
Definition PxThread.h:56
Definition PxProfileContextProviderImpl.h:37
Definition PxProfileContextProvider.h:35