29#ifndef PX_FORCE_MODE_H
30#define PX_FORCE_MODE_H
32#include "foundation/PxPreprocessor.h"
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Parameter to addForce() and addTorque() calls, determines the exact operation that is carried out.
Definition PxForceMode.h:49
Enum
Definition PxForceMode.h:51
@ eFORCE
parameter has unit of mass * length / time^2, i.e., a force
Definition PxForceMode.h:52
@ eVELOCITY_CHANGE
parameter has unit of length / time, i.e., the effect is mass independent: a velocity change.
Definition PxForceMode.h:54
@ eIMPULSE
parameter has unit of mass * length / time, i.e., force * time
Definition PxForceMode.h:53
@ eACCELERATION
parameter has unit of length/ time^2, i.e., an acceleration. It gets treated just like a force except...
Definition PxForceMode.h:55