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PxCpuDispatcher.h
1// Redistribution and use in source and binary forms, with or without
2// modification, are permitted provided that the following conditions
3// are met:
4// * Redistributions of source code must retain the above copyright
5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
8// documentation and/or other materials provided with the distribution.
9// * Neither the name of NVIDIA CORPORATION nor the names of its
10// contributors may be used to endorse or promote products derived
11// from this software without specific prior written permission.
12//
13// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
14// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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21// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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23// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24//
25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26
27#ifndef PX_CPU_DISPATCHER_H
28#define PX_CPU_DISPATCHER_H
29
30#include "foundation/PxSimpleTypes.h"
31
32#if !PX_DOXYGEN
33namespace physx
34{
35#endif
36
37class PxBaseTask;
38
50{
51public:
63 virtual void submitTask(PxBaseTask& task) = 0;
64
72 virtual uint32_t getWorkerCount() const = 0;
73
74 virtual ~PxCpuDispatcher() {}
75};
76
77#if !PX_DOXYGEN
78} // namespace physx
79#endif
80
81#endif
82
Base class of all task types.
Definition PxTask.h:45
A CpuDispatcher is responsible for scheduling the execution of tasks passed to it by the SDK.
Definition PxCpuDispatcher.h:50
virtual void submitTask(PxBaseTask &task)=0
Called by the TaskManager when a task is to be queued for execution.
virtual uint32_t getWorkerCount() const =0
Returns the number of available worker threads for this dispatcher.
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39