29#ifndef PX_COLLECTION_EXT_H
30#define PX_COLLECTION_EXT_H
35#include "PxPhysXConfig.h"
36#include "common/PxCollection.h"
Definition PxCollectionExt.h:47
static PxCollection * createCollection(PxPhysics &physics)
Collects all objects in PxPhysics that are shareable across multiple scenes.
Definition ExtCollection.cpp:101
static void releaseObjects(PxCollection &collection, bool releaseExclusiveShapes=true)
Removes and releases all object from a collection.
Definition ExtCollection.cpp:49
static void remove(PxCollection &collection, PxType concreteType, PxCollection *to=NULL)
Removes objects of a given type from a collection, potentially adding them to another collection.
Definition ExtCollection.cpp:81
Collection class for serialization.
Definition PxCollection.h:104
Abstract singleton factory class used for instancing objects in the Physics SDK.
Definition PxPhysics.h:91
A scene is a collection of bodies and constraints which can interact.
Definition PxScene.h:178
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39