19 void Start(uint16_t
port);
27 void SendMessageToAllClients(
const std::string_view& msg, Reliability mode)
const;
29 void SendMessageToClient(
const std::string_view& msg,
HSteamNetConnection connection, Reliability mode)
const;
31 void SendMessageToAllClientsExcept(
const std::string_view& msg,
HSteamNetConnection connection, Reliability mode)
const;
49 Function<void(
HSteamNetConnection)> OnClientConnecting, OnClientConnected, OnClientDisconnected;
51 std::string CreateSpawnCommand(
const uuids::uuid&
id, ctti_t type, std::string_view& worldID);
53 std::string CreateDestroyCommand(
const uuids::uuid&
id);