RavEngine
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MTLSynchronization.hpp
1#pragma once
2#include <RGL/Types.hpp>
3#include <RGL/Synchronization.hpp>
4
5namespace RGL{
6
7struct FenceMTL : public IFence{
8 void Wait() final;
9 void Reset() final;
10 void Signal() final;
11 virtual ~FenceMTL(){}
12};
13
14}
Definition MTLSynchronization.hpp:7
Definition Synchronization.hpp:5