38 bool sweepSphereSphere(
const PxVec3& center0, PxReal radius0,
const PxVec3& center1, PxReal radius1,
const PxVec3& motion, PxReal& d, PxVec3& nrm);
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39