41 bool sweepBoxSphere(
const Box& box, PxReal sphereRadius,
const PxVec3& spherePos,
const PxVec3& dir, PxReal length, PxReal& min_dist, PxVec3& normal, PxHitFlags hitFlags);
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39