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GuPrunerTypedef.h
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2// modification, are permitted provided that the following conditions
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5// notice, this list of conditions and the following disclaimer.
6// * Redistributions in binary form must reproduce the above copyright
7// notice, this list of conditions and the following disclaimer in the
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12//
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef GU_PRUNER_TYPEDEF_H
30#define GU_PRUNER_TYPEDEF_H
31
32#include "foundation/PxSimpleTypes.h"
33
34namespace physx
35{
36 namespace Gu
37 {
38 typedef PxU32 PrunerHandle;
39 static const PrunerHandle INVALID_PRUNERHANDLE = 0xffffffff;
40
41 typedef PxU32 PoolIndex;
42 static const PxU32 INVALID_POOL_ID = 0xffffffff;
43
44 typedef PxU32 TreeNodeIndex;
45 static const PxU32 INVALID_NODE_ID = 0xffffffff;
46
47 enum CompanionPrunerType
48 {
49 COMPANION_PRUNER_NONE,
50 COMPANION_PRUNER_BUCKET,
51 COMPANION_PRUNER_INCREMENTAL,
52 COMPANION_PRUNER_AABB_TREE
53 };
54
55 enum BVHBuildStrategy
56 {
57 BVH_SPLATTER_POINTS,
58 BVH_SPLATTER_POINTS_SPLIT_GEOM_CENTER,
59 BVH_SAH
60 };
61 }
62}
63
64#endif
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39