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GuPCMTriangleContactGen.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef GU_PCM_TRIANGLE_CONTACT_GEN_H
30#define GU_PCM_TRIANGLE_CONTACT_GEN_H
31
32#include "GuPCMContactGenUtil.h"
33#include "GuPersistentContactManifold.h"
34
35namespace physx
36{
37 class PxTriangleMeshGeometry;
38 class PxHeightFieldGeometry;
39
40namespace Gu
41{
42 bool PCMContactConvexMesh(const Gu::PolygonalData& polyData0,
43 Gu::SupportLocal* polyMap,
44 const aos::FloatVArg minMargin,
45 const PxBounds3& hullAABB,
46 const PxTriangleMeshGeometry& shapeMesh,
47 const PxTransform& transform0, const PxTransform& transform1,
48 PxReal contactDistance, PxContactBuffer& contactBuffer,
49 const Cm::FastVertex2ShapeScaling& convexScaling, const Cm::FastVertex2ShapeScaling& meshScaling,
50 bool idtConvexScale, bool idtMeshScale, Gu::MultiplePersistentContactManifold& multiManifold,
51 PxRenderOutput* renderOutput);
52
53 bool PCMContactConvexHeightfield(const Gu::PolygonalData& polyData0,
54 Gu::SupportLocal* polyMap,
55 const aos::FloatVArg minMargin,
56 const PxBounds3& hullAABB,
57 const PxHeightFieldGeometry& shapeHeightfield,
58 const PxTransform& transform0, const PxTransform& transform1,
59 PxReal contactDistance, PxContactBuffer& contactBuffer,
60 const Cm::FastVertex2ShapeScaling& convexScaling, bool idtConvexScale, Gu::MultiplePersistentContactManifold& multiManifold,
61 PxRenderOutput* renderOutput);
62}
63}
64
65#endif
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39