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GuCookingConvexHullLib.h
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25// Copyright (c) 2008-2022 NVIDIA Corporation. All rights reserved.
26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef GU_COOKING_CONVEX_HULL_LIB_H
30#define GU_COOKING_CONVEX_HULL_LIB_H
31
32#include "cooking/PxConvexMeshDesc.h"
33#include "cooking/PxCooking.h"
34
35namespace physx
36{
38 // base class for the convex hull libraries - inflation based and quickhull
40 {
41 PX_NOCOPY(ConvexHullLib)
42 public:
43 // functions
44 ConvexHullLib(const PxConvexMeshDesc& desc, const PxCookingParams& params)
45 : mConvexMeshDesc(desc), mCookingParams(params), mSwappedIndices(NULL),
46 mShiftedVerts(NULL)
47 {
48 }
49
50 virtual ~ConvexHullLib();
51
52 // computes the convex hull from provided points
53 virtual PxConvexMeshCookingResult::Enum createConvexHull() = 0;
54
55 // fills the PxConvexMeshDesc with computed hull data
56 virtual void fillConvexMeshDesc(PxConvexMeshDesc& desc) = 0;
57
58 // compute the edge list information if possible
59 virtual bool createEdgeList(const PxU32 nbIndices, const PxU8* indices, PxU8** hullDataFacesByEdges8, PxU16** edgeData16, PxU16** edges) = 0;
60
61 static const PxU32 gpuMaxVertsPerFace = 31;
62
63 protected:
64
65 // clean input vertices from duplicates, normalize etc.
66 bool cleanupVertices(PxU32 svcount, // input vertex count
67 const PxVec3* svertices, // vertices
68 PxU32 stride, // stride
69 PxU32& vcount, // output number of vertices
70 PxVec3* vertices); // location to store the results.
71
72 // shift vertices around origin and clean input vertices from duplicates, normalize etc.
73 bool shiftAndcleanupVertices(PxU32 svcount, // input vertex count
74 const PxVec3* svertices, // vertices
75 PxU32 stride, // stride
76 PxU32& vcount, // output number of vertices
77 PxVec3* vertices); // location to store the results.
78
79 void swapLargestFace(PxConvexMeshDesc& desc);
80
81 void shiftConvexMeshDesc(PxConvexMeshDesc& desc);
82
83 protected:
84 const PxConvexMeshDesc& mConvexMeshDesc;
85 const PxCookingParams& mCookingParams;
86 PxU32* mSwappedIndices;
87 PxVec3 mOriginShift;
88 PxVec3* mShiftedVerts;
89 };
90}
91
92#endif
Definition GuCookingConvexHullLib.h:40
Descriptor class for #PxConvexMesh.
Definition PxConvexMeshDesc.h:156
3 Element vector class.
Definition PxVec3.h:50
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39
Enum
Definition PxCooking.h:63
Structure describing parameters affecting mesh cooking.
Definition PxCooking.h:185