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GuConvexUtilsInternal.h
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26// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
27// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
28
29#ifndef GU_CONVEX_UTILS_INTERNALS_H
30#define GU_CONVEX_UTILS_INTERNALS_H
31
32#include "foundation/Px.h"
33#include "common/PxPhysXCommonConfig.h"
34
35namespace physx
36{
37class PxMeshScale;
38class PxConvexMeshGeometry;
39class PxConvexMesh;
40
41namespace Cm
42{
43 class FastVertex2ShapeScaling;
44}
45
46namespace Gu
47{
48 class Box;
49
50 void computeHullOBB(
51 Gu::Box& hullOBB, const PxBounds3& hullAABB, float offset, const PxMat34& world0,
52 const PxMat34& world1, const Cm::FastVertex2ShapeScaling& meshScaling, bool idtScaleMesh);
53
54 // src = input
55 // computes a box in vertex space (including skewed scale) from src world box
56 void computeVertexSpaceOBB(Gu::Box& dst, const Gu::Box& src, const PxTransform& meshPose, const PxMeshScale& meshScale);
57
58 PX_PHYSX_COMMON_API void computeOBBAroundConvex(
59 Gu::Box& obb, const PxConvexMeshGeometry& convexGeom, const PxConvexMesh* cm, const PxTransform& convexPose);
60
61} // namespace Gu
62
63}
64
65#endif
Sorts an array of objects in ascending order, assuming that the predicate implements the < operator:
Definition PxBoxController.h:39